Difference between revisions of "SetVehicleDamage"
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− | {{FuncDescription| | + | {{FuncDescription|Sets the vehicle damage for a specific part/region of the vehicle. }} |
{{FuncSyntax|SetVehicleDamage(vehicle, damageIndex, damage)}} | {{FuncSyntax|SetVehicleDamage(vehicle, damageIndex, damage)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
− | {{FuncParam|vehicle| | + | {{FuncParam|vehicle|Vehicle identifier.}} |
− | {{FuncParam|damageIndex| | + | {{FuncParam|damageIndex|Damage part of the vehicle between 1-8, depending on the vehicle.}} |
− | {{FuncParam|damage| | + | {{FuncParam|damage|Value between 0.0 (no damage) and 1.0 (full damage).}} |
− | {{FuncReturnValue| | + | {{FuncReturnValue|Returns '''true''' on success.}} |
== Example == | == Example == |
Revision as of 08:50, 7 October 2019
Description
Sets the vehicle damage for a specific part/region of the vehicle.
Syntax
SetVehicleDamage(vehicle, damageIndex, damage)
Parameters
- vehicle
Vehicle identifier. - damageIndex
Damage part of the vehicle between 1-8, depending on the vehicle. - damage
Value between 0.0 (no damage) and 1.0 (full damage).
Return Value
- Returns true on success.
Example
__EDIT_ME__
See also
__EDIT_ME__