Template:ServerEvents: Difference between revisions

From Onset Developer Wiki
 
(Brought back the fixed formatting (repairing the server events template being used everywhere, switching to proper tags))
(16 intermediate revisions by 3 users not shown)
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*[[OnPlayerPickupHit]]
== Player ==
*[[OnVehiclePickupHit]]
{{PlayerServerEvents}}
*[[OnPlayerStreamIn]]
== Vehicle ==
*[[OnPlayerStreamOut]]
{{VehicleServerEvents}}
*[[OnPlayerJoin]]
== Game ==
*[[OnPlayerQuit]]
{{GameServerEvents}}
*[[OnPlayerSpawn]]
== Package ==
*[[OnPlayerDeath]]
{{PackageServerEvents}}
*[[OnPlayerWeaponShot]]
== NPC ==
*[[OnPlayerWeaponShot]]
{{NPCServerEvents}}
*[[OnPlayerWeaponShot]]
*[[OnPlayerWeaponShot]]
*[[OnPlayerWeaponShot]]
*[[OnPlayerDamage]]
*[[OnPlayerChat]]
*[[OnPlayerEnterVehicle]]
*[[OnPlayerLeaveVehicle]]
*[[OnPlayerStateChange]]
*[[OnVehicleRespawn]]
*[[OnVehicleStreamIn]]
*[[OnVehicleStreamOut]]
*[[OnPlayerChatCommand]]
*[[OnServerTick]]
*[[OnClientConnectionRequest]]
*[[OnPlayerServerAuth]]
*[[OnPlayerDownloadFile]]
*[[OnPackageStart]]
*[[OnPackageStop]]
*[[OnNPCReachTarget]]
*[[OnNPCDamage]]
*[[OnNPCSpawn]]
*[[OnNPCDeath]]

Revision as of 08:21, 16 January 2020