CreateObject: Difference between revisions

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== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua">
function cmd_objtest(player)
local x, y, z = 64151.0234375, 48423.33984375, 4516.530273
 
for c=1,50 do
for r=1,50 do
CreateObject(592, x + (c * 350.0), y + (r * 350.0), z)
end
end
end
AddCommand("objtest", cmd_objtest)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
{{ObjectFunctions}}
{{ObjectFunctions}}

Latest revision as of 14:47, 12 August 2019

CreateObject

Type: Function
Context: Server
Introduced: v1.0

Description

This function creates an object at a desired location. See Objects for a list of models.

Syntax

CreateObject(modelid, x, y, z [, rx, ry, rz, sx, sy, sz])

Parameters

  • modelid
    The model identifier for which object to spawn.
  • x
    X coordinate
  • y
    Y coordinate
  • z
    Z coordinate
  • rx (optional)
    Pitch
  • ry (optional)
    Yaw
  • rz (optional)
    Roll
  • sx (optional)
    X scale
  • sy (optional)
    Y scale
  • sz (optional)
    Z scale

Return Value

  • Returns an identifier to the new object. false on error.

Example

function cmd_objtest(player)
	local x, y, z = 64151.0234375, 48423.33984375, 4516.530273

	for c=1,50 do
		for r=1,50 do
			CreateObject(592, x + (c * 350.0), y + (r * 350.0), z)
		end
	end
end
AddCommand("objtest", cmd_objtest)

See also