IsObjectStreamedIn: Difference between revisions
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{{Info|Function|Server|1.0}} | {{Info|Function|Server|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Check whether the specified object is streamed in or not for the player.}} | ||
{{FuncSyntax|IsObjectStreamedIn(player, object)}} | {{FuncSyntax|IsObjectStreamedIn(player, object)}} |
Latest revision as of 14:29, 18 July 2021
Description
Check whether the specified object is streamed in or not for the player.
Syntax
IsObjectStreamedIn(player, object)
Parameters
- player
The player identifier. - object
The object identifier.
Return Value
- This function returns true on success.
Example
if IsObjectStreamedIn(playerId, objectId) then
print("The object is streamed in for the player.")
end
See also
- CreateObject
- DestroyObject
- IsValidObject
- GetObjectCount
- GetObjectModel
- IsObjectStreamedIn
- EnableObjectStreamEvents
- SetObjectStreamDistance
- SetObjectLocation
- GetObjectLocation
- SetObjectRotation
- GetObjectRotation
- SetObjectScale
- GetObjectScale
- SetObjectAttached
- SetObjectDetached
- IsObjectAttached
- GetObjectAttachmentInfo
- IsObjectMoving
- SetObjectMoveTo
- StopObjectMove
- SetObjectRotateAxis
- GetObjectModelCount
- GetObjectMass
- GetStreamedObjects
- GetObjectBoundingBox
- GetObjectSize
- EnableObjectHitEvents
- SetObjectEditable
- SetObjectOutline
- SetObjectColor
- SetObjectEmissiveColor
- SetObjectTexture
- SetObjectAnimatedTexture
- SetObjectCastShadow
- SetObjectDimension
- GetObjectActor
- GetAllObjects
- SetObjectModel