Template:ClientEvents: Difference between revisions

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Collision
== Game ==
----
{{GameClientEvents}}
*[[OnCollisionEnter]]
== Vehicle ==
*[[OnCollisionLeave]]
{{VehicleClientEvents}}
Game
== Player ==
----
{{PlayerClientEvents}}
*[[OnGameTick]]
== Weapon ==
*[[OnSteamOverlayActivated]]
{{WeaponClientEvents}}
*[[OnResolutionChange]]
== Parachuting ==
*[[OnRenderHUD]]
{{ParachuteClientEvents}}
*[[OnShowMainMenu]]
== Key ==
*[[OnHideMainMenu]]
{{KeyClientEvents}}
Vehicle
== NPC ==
----
{{NPCClientEvents}}
*[[OnPlayerStartEnterVehicle]]
== Object ==
*[[OnPlayerStartExitVehicle]]
{{ObjectClientEvents}}
*[[OnPlayerEnterVehicle]]
== Package ==
*[[OnPlayerLeaveVehicle]]
{{PackageClientEvents}}
Player
== Pickup ==
----
{{PickupClientEvents}}
*[[OnPlayWeaponHitEffects]]
== Text ==
*[[OnPlayerStreamIn]]
{{TextClientEvents}}
*[[OnPlayerStreamOut]]
== Vehicle ==
*[[OnPlayerSwitchCamera]]
{{VehicleClientEvents}}
*[[OnPlayerEnterWater]]
== Web UI ==
*[[OnPlayerLeaveWater]]
{{WebClientEvents}}
*[[OnPlayerDeath]]
== Sound ==
*[[OnPlayerChatCommand]]
{{SoundClientEvents}}
*[[OnPlayerChat]]
== Door ==
*[[OnPlayerSpawn]]
{{DoorClientEvents}}
*[[OnPlayerCrouch]]
== Network ==
*[[OnPlayerEndCrouch]]
{{NetworkClientEvents}}
*[[OnPlayerEndFall]]
*[[OnPlayerFall]]
Weapon
----
*[[OnPlayerWeaponShot]]
*[[OnPlayerReloaded]]
Parachuting
----
*[[OnPlayerParachuteLand]]
*[[OnPlayerSkydiveCrash]]
*[[OnPlayerCancelSkydive]]
*[[OnPlayerSkydive]]
*[[OnPlayerParachuteOpen]]
*[[OnPlayerParachuteClose]]
Key
----
*[[OnKeyPress]]
*[[OnKeyRelease]]
NPC
----
*[[OnNPCStreamIn]]
*[[OnNPCStreamOut]]
Object
----
*[[OnObjectStreamIn]]
*[[OnObjectHit]]
*[[OnPlayerEndEditObject]]
*[[OnPlayerBeginEditObject]]
Package
----
*[[OnPackageStart]]
*[[OnPackageStop]]
*[[OnScriptError]]
Pickup
----
*[[OnPickupStreamIn]]
*[[OnPickupStreamOut]]
Text
----
*[[OnText3DStreamIn]]
Vehicle
----
*[[OnVehicleStreamOut]]
*[[OnVehicleStreamIn]]
Web UI
----
*[[OnWebLoadComplete]]
Sound
----
*[[OnSoundUpdateMeta]]
*[[OnSoundFinished]]
Network
----
*[[OnPlayerNetworkUpdatePropertyValue]]
*[[OnVehicleNetworkUpdatePropertyValue]]
*[[OnNPCNetworkUpdatePropertyValue]]
*[[OnText3DNetworkUpdatePropertyValue]]
*[[OnPickupNetworkUpdatePropertyValue]]

Latest revision as of 12:53, 2 October 2021

Game

Vehicle

Player

Weapon

Parachuting

Key

NPC

Object

Package

Pickup

Text

Vehicle

Web UI

Sound

Door

Network