GetObjectLocation: Difference between revisions
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Created page with "{{Info|Function|Server|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|GetObjectLocation(object)}} {{FuncParameters}} {{FuncParam|object|__EDIT_ME__}} {{FuncReturnValue..." |
Mike Thurian (talk | contribs) m Fixed miner Bug (local x,y,z = GetPlayerLocation(objectid) --> local x,y,z = GetObjectLocation(objectid) ) |
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{{Info|Function|Server|1.0}} | {{Info|Function|Server & Client|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Returns the object's XYZ location.}} | ||
{{FuncSyntax|GetObjectLocation(object)}} | {{FuncSyntax|GetObjectLocation(object)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|object| | {{FuncParam|object|The object identifier.}} | ||
{{FuncReturnValue| | {{FuncReturnValue|The XYZ vector of the object.}} | ||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua> | |||
local x, y, z = GetObjectLocation(objectid) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{Template:ObjectFunctions}} |
Latest revision as of 11:10, 11 May 2024
Description
Returns the object's XYZ location.
Syntax
GetObjectLocation(object)
Parameters
- object
The object identifier.
Return Value
- The XYZ vector of the object.
Example
local x, y, z = GetObjectLocation(objectid)
See also
- CreateObject
- DestroyObject
- IsValidObject
- GetObjectCount
- GetObjectModel
- IsObjectStreamedIn
- EnableObjectStreamEvents
- SetObjectStreamDistance
- SetObjectLocation
- GetObjectLocation
- SetObjectRotation
- GetObjectRotation
- SetObjectScale
- GetObjectScale
- SetObjectAttached
- SetObjectDetached
- IsObjectAttached
- GetObjectAttachmentInfo
- IsObjectMoving
- SetObjectMoveTo
- StopObjectMove
- SetObjectRotateAxis
- GetObjectModelCount
- GetObjectMass
- GetStreamedObjects
- GetObjectBoundingBox
- GetObjectSize
- EnableObjectHitEvents
- SetObjectEditable
- SetObjectOutline
- SetObjectColor
- SetObjectEmissiveColor
- SetObjectTexture
- SetObjectAnimatedTexture
- SetObjectCastShadow
- SetObjectDimension
- GetObjectActor
- GetAllObjects
- SetObjectModel