GetObjectLocation: Difference between revisions
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Mike Thurian (talk | contribs) m Fixed miner Bug (local x,y,z = GetPlayerLocation(objectid) --> local x,y,z = GetObjectLocation(objectid) ) |
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua> | <syntaxhighlight lang="Lua> | ||
local x, y, z = | local x, y, z = GetObjectLocation(objectid) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{Template:ObjectFunctions}} | |||
Latest revision as of 11:10, 11 May 2024
Description
Returns the object's XYZ location.
Syntax
GetObjectLocation(object)
Parameters
- object
The object identifier.
Return Value
- The XYZ vector of the object.
Example
local x, y, z = GetObjectLocation(objectid)
See also
- CreateObject
- DestroyObject
- IsValidObject
- GetObjectCount
- GetObjectModel
- IsObjectStreamedIn
- EnableObjectStreamEvents
- SetObjectStreamDistance
- SetObjectLocation
- GetObjectLocation
- SetObjectRotation
- GetObjectRotation
- SetObjectScale
- GetObjectScale
- SetObjectAttached
- SetObjectDetached
- IsObjectAttached
- GetObjectAttachmentInfo
- IsObjectMoving
- SetObjectMoveTo
- StopObjectMove
- SetObjectRotateAxis
- GetObjectModelCount
- GetObjectMass
- GetStreamedObjects
- GetObjectBoundingBox
- GetObjectSize
- EnableObjectHitEvents
- SetObjectEditable
- SetObjectOutline
- SetObjectColor
- SetObjectEmissiveColor
- SetObjectTexture
- SetObjectAnimatedTexture
- SetObjectCastShadow
- SetObjectDimension
- GetObjectActor
- GetAllObjects
- SetObjectModel