Template:ClientEvents: Difference between revisions
From Onset Developer Wiki
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Collision | == Collision == | ||
{{CollisionClientEvents}} | {{CollisionClientEvents}} | ||
Game | == Game == | ||
{{GameClientEvents}} | {{GameClientEvents}} | ||
Vehicle | == Vehicle == | ||
{{VehicleClientEvents}} | {{VehicleClientEvents}} | ||
Player | == Player == | ||
{{PlayerClientEvents}} | {{PlayerClientEvents}} | ||
Weapon | == Weapon == | ||
{{WeaponClientEvents}} | {{WeaponClientEvents}} | ||
Parachuting | == Parachuting == | ||
{{ParachuteClientEvents}} | {{ParachuteClientEvents}} | ||
Key | == Key == | ||
{{KeyClientEvents}} | {{KeyClientEvents}} | ||
NPC | == NPC == | ||
{{NPCClientEvents}} | {{NPCClientEvents}} | ||
Object | == Object == | ||
{{ObjectClientEvents}} | {{ObjectClientEvents}} | ||
Package | == Package == | ||
{{PackageClientEvents}} | {{PackageClientEvents}} | ||
Pickup | == Pickup == | ||
{{PickupClientEvents}} | {{PickupClientEvents}} | ||
Text | == Text == | ||
{{TextClientEvents}} | {{TextClientEvents}} | ||
Vehicle | == Vehicle == | ||
{{VehicleClientEvents}} | {{VehicleClientEvents}} | ||
Web UI | == Web UI == | ||
{{WebClientEvents}} | {{WebClientEvents}} | ||
Sound | == Sound == | ||
{{SoundClientEvents}} | {{SoundClientEvents}} | ||
Network | == Network == | ||
{{NetworkClientEvents}} | {{NetworkClientEvents}} |
Revision as of 09:25, 16 January 2020
Collision
Template:CollisionClientEvents
Game
- OnGameTick
- OnGameLanguageChange
- OnSteamOverlayActivated
- OnResolutionChange
- OnRenderHUD
- OnShowMainMenu
- OnHideMainMenu
- OnWhitelistAccepted
Vehicle
- OnVehicleStreamIn
- OnVehicleStreamOut
- OnPlayerStartEnterVehicle
- OnPlayerStartExitVehicle
- OnPlayerEnterVehicle
- OnPlayerLeaveVehicle
- OnPlayerToggleVehicleLight
- OnPlayerToggleVehicleNitro
- OnPlayerToggleVehicleHorn
- OnVehicleBackfire
Player
- OnPlayWeaponHitEffects
- OnPlayerStreamIn
- OnPlayerStreamOut
- OnPlayerSwitchCamera
- OnPlayerEnterWater
- OnPlayerLeaveWater
- OnPlayerDeath
- OnPlayerChatCommand
- OnPlayerChat
- OnPlayerSpawn
- OnPlayerCrouch
- OnPlayerEndCrouch
- OnPlayerEndFall
- OnPlayerFall
- OnPlayerTalking
- OnPlayerToggleAim
- OnPlayerFootstep
Weapon
Parachuting
- OnPlayerParachuteLand
- OnPlayerSkydiveCrash
- OnPlayerCancelSkydive
- OnPlayerSkydive
- OnPlayerParachuteOpen
- OnPlayerParachuteClose
Key
NPC
Object
- OnObjectStreamIn
- OnObjectStreamOut
- OnObjectHit
- OnPlayerEndEditObject
- OnPlayerBeginEditObject
- OnObjectModelChange
Package
Pickup
Text
Vehicle
- OnVehicleStreamIn
- OnVehicleStreamOut
- OnPlayerStartEnterVehicle
- OnPlayerStartExitVehicle
- OnPlayerEnterVehicle
- OnPlayerLeaveVehicle
- OnPlayerToggleVehicleLight
- OnPlayerToggleVehicleNitro
- OnPlayerToggleVehicleHorn
- OnVehicleBackfire