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IsObjectMoving

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Revision as of 10:18, 19 November 2019 by 28days (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
IsObjectMoving

Type: Function
Context: Server
Introduced: v1.0

Contents

  • 1 Description
  • 2 Syntax
    • 2.1 Parameters
    • 2.2 Return Value
  • 3 Example
  • 4 See also

Description

Check if an object is moving or not.

Syntax

IsObjectMoving(object)

Parameters

  • object
    The object identifier.

Return Value

  • Returns true on success.

Example

__EDIT_ME__

See also

  • CreateObject
  • DestroyObject
  • IsValidObject
  • GetObjectCount
  • GetObjectModel
  • IsObjectStreamedIn
  • EnableObjectStreamEvents
  • SetObjectStreamDistance
  • SetObjectLocation
  • GetObjectLocation
  • SetObjectRotation
  • GetObjectRotation
  • SetObjectScale
  • GetObjectScale
  • SetObjectAttached
  • SetObjectDetached
  • IsObjectAttached
  • GetObjectAttachmentInfo
  • IsObjectMoving
  • SetObjectMoveTo
  • StopObjectMove
  • SetObjectRotateAxis
  • GetObjectModelCount
  • GetObjectMass
  • GetStreamedObjects
  • GetObjectBoundingBox
  • GetObjectSize
  • EnableObjectHitEvents
  • SetObjectEditable
  • SetObjectOutline
  • SetObjectColor
  • SetObjectEmissiveColor
  • SetObjectTexture
  • SetObjectAnimatedTexture
  • SetObjectCastShadow
  • SetObjectDimension
  • GetObjectActor
  • GetAllObjects
  • SetObjectModel
Retrieved from "https://dev.playonset.com/index.php?title=IsObjectMoving&oldid=2862"

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