CreateObject
From Onset Developer Wiki
Description
This function creates an object at a desired location. See Objects for a list of models.
Syntax
CreateObject(modelid, x, y, z [, rx, ry, rz, sx, sy, sz])
Parameters
- modelid
The model identifier for which object to spawn. - x
__EDIT_ME__ - y
__EDIT_ME__ - z
__EDIT_ME__ - rx
__EDIT_ME__ - ry
__EDIT_ME__ - rz
__EDIT_ME__ - sx
__EDIT_ME__ - sy
__EDIT_ME__ - sz (optional)
__EDIT_ME__
Return Value
- Returns an identifier to the new object. false on error.
Example
__EDIT_ME__
See also
- CreateObject
- DestroyObject
- IsValidObject
- GetObjectCount
- GetObjectModel
- IsObjectStreamedIn
- EnableObjectStreamEvents
- SetObjectStreamDistance
- SetObjectLocation
- GetObjectLocation
- SetObjectRotation
- GetObjectRotation
- SetObjectScale
- GetObjectScale
- SetObjectAttached
- SetObjectDetached
- IsObjectAttached
- GetObjectAttachmentInfo
- IsObjectMoving
- SetObjectMoveTo
- StopObjectMove
- SetObjectRotateAxis
- GetObjectModelCount
- GetObjectMass
- GetStreamedObjects
- GetObjectBoundingBox
- GetObjectSize
- EnableObjectHitEvents
- SetObjectEditable
- SetObjectOutline
- SetObjectColor
- SetObjectEmissiveColor
- SetObjectTexture
- SetObjectAnimatedTexture
- SetObjectCastShadow
- SetObjectDimension
- GetObjectActor
- GetAllObjects
- SetObjectModel