IsText3DStreamedIn
From Onset Developer Wiki
Description
Checks if stated Text 3D is streamed in for the player
Syntax
IsText3DStreamedIn(player, text3d)
Parameters
- player
Player which you want to check - text3d
Text3D which you want to check
Return Value
- Returns true on success.
Example
function text3DCheck(player)
local x, y, z = GetPlayerLocation(player)
local text3d = CreateText3D("test", 12, x, y, z, 0, 0, 0)
if IsText3DStreamedIn(player, text3d) then
AddPlayerChat('text3d has been created and streamed in')
end
end
See also
- GetText3DCount
- GetAllText3D
- CreateText3D
- DestroyText3D
- IsValidText3D
- SetText3DAttached
- SetText3DDetached
- SetText3DDimension
- GetText3DDimension
- SetText3DPropertyValue
- GetText3DPropertyValue
- SetText3DText
- GetText3DText
- SetText3DLocation
- GetText3DLocation
- IsText3DStreamedIn
- GetStreamedText3D
- GetText3DActor