From Onset Developer Wiki
Checks if stated Text 3D is streamed in for the player
Player which you want to check
Text3D which you want to check
- Returns true on success.
function text3DCheck(player) local x, y, z = GetPlayerLocation(player) local text3d = CreateText3D("test", 12, x, y, z, 0, 0, 0) if IsText3DStreamedIn(player, text3d) then AddPlayerChat('text3d has been created and streamed in') end end