SetText3DPropertyValue
From Onset Developer Wiki
Description
Sets a property value for this entity. Useful to store information for individual entities which can be accessed on client and server and across different packages.
Syntax
SetText3DPropertyValue(text3d, PropertyName, Value, bSync)
Client Syntax
SetText3DPropertyValue(text3d, PropertyName, Value)
Parameters
- text3d
The text3d identifier - PropertyName
Name of the property variable - Value
Value can be a boolean, integer, float, string or table - bSync (optional)
Enable automatic network sync for this property value. Default: true
Return Value
- Returns true on success.
Example
Server
function OnPackageStart()
local text3d = CreateText3D("Label", 24, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
SetText3DPropertyValue(text3d , "testValue", "Some test value string")
end
AddEvent("OnPackageStart", OnPackageStart)
Client
AddEvent("OnText3DStreamIn", function(text3d)
AddPlayerChat("Value: "..GetText3DPropertyValue(text3d, "testValue"))
end)
See also
- GetText3DCount
- GetAllText3D
- CreateText3D
- DestroyText3D
- IsValidText3D
- SetText3DAttached
- SetText3DDetached
- SetText3DDimension
- GetText3DDimension
- SetText3DPropertyValue
- GetText3DPropertyValue
- SetText3DText
- GetText3DText
- SetText3DLocation
- GetText3DLocation
- IsText3DStreamedIn
- GetStreamedText3D
- GetText3DActor