Apartment Interior: Difference between revisions

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(Created page with " Prefab 01a without furniture. <pre>/Game/Geometry/Prefabs/PF_Apartment_01a</pre> Prefab 01b with furniture as seen in the pictures below. <pre>/Game/Geometry/Prefabs/PF_Ap...")
 
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GetWorld():SpawnActor(UClass.LoadFromAsset(BlueprintClass), Location, Rotation)
GetWorld():SpawnActor(UClass.LoadFromAsset(BlueprintClass), Location, Rotation)
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[[File:Apartment01.jpg|1000px]]
[[File:Apartment02.jpg|1000px]]
[[File:Apartment03.jpg|1000px]]
[[File:Apartment04.jpg|1000px]]

Revision as of 20:24, 11 January 2021

Prefab 01a without furniture.

/Game/Geometry/Prefabs/PF_Apartment_01a

Prefab 01b with furniture as seen in the pictures below.

/Game/Geometry/Prefabs/PF_Apartment_01b

Spawning the apartment interior from Lua.

local BlueprintClass = "/Game/Geometry/Prefabs/PF_Apartment_01b"
local Location = FVector(0.0, 0.0, 0.0)
local Rotation = FRotator(0.0, 0.0, 0.0)
GetWorld():SpawnActor(UClass.LoadFromAsset(BlueprintClass), Location, Rotation)