Apartment Interior
From Onset Developer Wiki
Prefab 01a without furniture.
/Game/Geometry/Prefabs/PF_Apartment_01a
Prefab 01b with furniture as seen in the pictures below.
/Game/Geometry/Prefabs/PF_Apartment_01b
Spawning the apartment interior from Lua.
local BlueprintClass = "/Game/Geometry/Prefabs/PF_Apartment_01b"
local Location = FVector(0.0, 0.0, 0.0)
local Rotation = FRotator(0.0, 0.0, 0.0)
GetWorld():SpawnActor(UClass.LoadFromAsset(BlueprintClass), Location, Rotation)