CreateSound3D: Difference between revisions

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{{Info|Function|Client|1.0}}
{{Info|Function|Client|1.0}}


{{FuncDescription|Plays a local audio file or over http. Also supports playing .pls network streams. Sound is played in 3D world space.}}
{{FuncDescription|Plays a local audio file or over http. Also supports playing .pls network streams. Sound is played in 3D world space.


{{FuncSyntax|CreateSound3D(SoundFile, x, y, z, radius)}}
See [[packages]] what audio file types are supported.}}
 
{{FuncSyntax|CreateSound3D(SoundFile, x, y, z, radius [, bLooping])}}


{{FuncParameters}}
{{FuncParameters}}
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{{FuncParam|z|Location Z coordinate}}
{{FuncParam|z|Location Z coordinate}}
{{FuncParam|radius|The radius to where the sound will be heard from.}}
{{FuncParam|radius|The radius to where the sound will be heard from.}}
{{FuncParamOptional|bLooping|Whether this sound should loop. Default: false.}}


{{FuncReturnValue|Returns the sound identifier. Returns '''false''' on error. Once the playback has finished the sound identifier will be destroyed automatically.}}
{{FuncReturnValue|Returns the sound identifier. Returns '''false''' on error. Once the playback has finished the sound identifier will be destroyed automatically.}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua">
CreateSound3D("http://us4.internet-radio.com:8258/listen.pls&t=.pls", 0.0, 0.0, 0.0, 1000.0)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
__EDIT_ME__
{{Template:SoundFunctions}}

Latest revision as of 18:50, 14 December 2020

CreateSound3D

Type: Function
Context: Client
Introduced: v1.0

Description

Plays a local audio file or over http. Also supports playing .pls network streams. Sound is played in 3D world space.

See packages what audio file types are supported.

Syntax

CreateSound3D(SoundFile, x, y, z, radius [, bLooping])

Parameters

  • SoundFile
    The path to the file to play. Or a HTTP network stream or file.
  • x
    Location X coordinate
  • y
    Location Y coordinate
  • z
    Location Z coordinate
  • radius
    The radius to where the sound will be heard from.
  • bLooping (optional)
    Whether this sound should loop. Default: false.

Return Value

  • Returns the sound identifier. Returns false on error. Once the playback has finished the sound identifier will be destroyed automatically.

Example

CreateSound3D("http://us4.internet-radio.com:8258/listen.pls&t=.pls", 0.0, 0.0, 0.0, 1000.0)

See also