GetObjectLocation: Difference between revisions

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{{Info|Function|Server & Client|1.0}}
{{Info|Function|Server & Client|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Returns the object's XYZ location.}}


{{FuncSyntax|GetObjectLocation(object)}}
{{FuncSyntax|GetObjectLocation(object)}}


{{FuncParameters}}
{{FuncParameters}}
{{FuncParam|object|__EDIT_ME__}}
{{FuncParam|object|The object identifier.}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|The XYZ vector of the object.}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua>
local x, y, z = GetPlayerLocation(objectid)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
* [[SetObjectLocation]]
{{Template:ObjectFunctions}}
* [[GetObjectCount]]
* [[GetObjectModelCount]]
* [[GetObjectModelGroup]]
* [[GetObjectModelName]]
* [[GetStreamedObjects]]
* [[GetObjectModel]]
* [[GetObjectRotation]]
* [[GetObjectScale]]
* [[GetObjectBoundingBox]]
* [[GetObjectSize]]
* [[EnableObjectHitEvents]]
* [[GetObjectMass]]
* [[SetObjectEditorSpeed]]
* [[SetObjectEditable]]
* [[SetObjectOutline]]
* [[SetObjectCastShadow]]
* [[SetObjectColor]]
* [[SetObjectEmissiveColor]]
* [[SetObjectAnimatedTexture]]

Latest revision as of 16:01, 19 November 2019