GetPlayerSteamId: Difference between revisions

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{{Info|Function|Server|1.0}}
{{Info|Function|Server|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Get the 64-bit Steam identifier of a player. Only works after [[OnPlayerSteamAuth]] was called.}}


{{FuncSyntax|GetPlayerSteamId(player)}}
{{FuncSyntax|GetPlayerSteamId(player)}}


{{FuncParameters}}
{{FuncParameters}}
{{FuncParam|player|__EDIT_ME__}}
{{FuncParam|player|The player identifier.}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|Returns the 64-bit Steam identifier. Returns '''0''' if the player was not yet authenticated.}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua">
function OnPlayerSteamAuth(player)
print("Player "..player.." authenticated with SteamId "..GetPlayerSteamId(player))
AddPlayerChat(player, GetPlayerSteamId(player))
end
AddEvent("OnPlayerSteamAuth", OnPlayerSteamAuth)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
__EDIT_ME__
__EDIT_ME__

Revision as of 12:14, 3 July 2019

GetPlayerSteamId

Type: Function
Context: Server
Introduced: v1.0

Description

Get the 64-bit Steam identifier of a player. Only works after OnPlayerSteamAuth was called.

Syntax

GetPlayerSteamId(player)

Parameters

  • player
    The player identifier.

Return Value

  • Returns the 64-bit Steam identifier. Returns 0 if the player was not yet authenticated.

Example

function OnPlayerSteamAuth(player)
	print("Player "..player.." authenticated with SteamId "..GetPlayerSteamId(player))
	AddPlayerChat(player, GetPlayerSteamId(player))
end
AddEvent("OnPlayerSteamAuth", OnPlayerSteamAuth)

See also

__EDIT_ME__