Difference between revisions of "SetObjectModel"

From Onset Developer Wiki
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== Example ==
 
== Example ==
 
<syntaxhighlight lang="Lua">
 
<syntaxhighlight lang="Lua">
_EDIT_ME_
+
-- Spawn a weed object at 1000.0, 1000.0, 100.0
 +
let object = CreateObject(64, 1000.0, 1000.0, 100.0)
 +
-- Change the spawned weed object to a tree
 +
SetObjectModel(object, 66)
 
</syntaxhighlight>
 
</syntaxhighlight>
  
 
{{RelatedFunctions}}
 
{{RelatedFunctions}}
 
{{ObjectFunctions}}
 
{{ObjectFunctions}}

Revision as of 13:33, 27 September 2020

SetObjectModel

Type: Function
Context: Server
Introduced: v1.1.0

Description

This function changes the model of the created object. This function calls OnObjectModelChange event on client side.

Syntax

SetObjectModel(objectid, modelid)


Parameters

  • objectid
    The object identifier.
  • modelid
    The model identifier for which object to spawn.

Return Value

  • Returns true on success.

Example

-- Spawn a weed object at 1000.0, 1000.0, 100.0
let object = CreateObject(64, 1000.0, 1000.0, 100.0)
-- Change the spawned weed object to a tree
SetObjectModel(object, 66)

See also