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From Onset Developer Wiki
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  • {{FuncDescription|Called when the local player stops crouching.}} ...
    200 bytes (18 words) - 19:55, 2 September 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    173 bytes (13 words) - 08:48, 16 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    174 bytes (13 words) - 08:48, 16 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    165 bytes (13 words) - 08:46, 16 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    164 bytes (13 words) - 08:45, 16 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    161 bytes (13 words) - 08:46, 16 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    173 bytes (13 words) - 08:46, 16 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    172 bytes (13 words) - 08:47, 16 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    173 bytes (13 words) - 08:47, 16 January 2020
  • {{FuncDescription|Called when the local player enters water/starts swimming.}} ...
    214 bytes (20 words) - 20:02, 2 September 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    284 bytes (23 words) - 18:28, 15 December 2019
  • {{FuncDescription|__EDIT_ME__}} ...
    292 bytes (22 words) - 12:27, 2 September 2020
  • {{FuncDescription|Stops the camera fade effect.}} ...
    297 bytes (26 words) - 23:10, 18 March 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    231 bytes (19 words) - 11:22, 22 March 2019
  • {{FuncDescription|Gets the player's camera view distance.}} ...
    322 bytes (27 words) - 16:56, 15 December 2019
  • {{FuncDescription|Called when the local player starts crouching. Can be called by returning ' ...
    238 bytes (24 words) - 22:45, 27 October 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    255 bytes (22 words) - 08:40, 16 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    272 bytes (24 words) - 08:44, 16 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    244 bytes (21 words) - 09:20, 16 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    242 bytes (21 words) - 09:20, 16 January 2020
  • {{FuncDescription|Gets the [[InputModes|input mode]] that was previously set with [[SetInputM ...
    369 bytes (31 words) - 09:26, 7 October 2020
  • {{FuncDescription|Resets the original ocean color.}} ...
    374 bytes (28 words) - 18:02, 13 January 2020
  • {{FuncDescription|Retrieves how far the mouse moved this frame. }} ...
    293 bytes (29 words) - 10:43, 1 September 2020
  • {{FuncDescription|This function is called every time a player hides the main menu.}} ...
    330 bytes (31 words) - 12:25, 2 September 2020
  • {{FuncDescription|This function is called every time a player hides the main menu.}} ...
    346 bytes (32 words) - 10:38, 22 January 2021
  • {{FuncDescription|Detach an already attached text3d.}} ...
    367 bytes (39 words) - 13:02, 27 May 2020
  • {{FuncDescription|Tells the system that the crosshair should be shown/played, for example whe ...
    409 bytes (36 words) - 13:47, 30 August 2020
  • {{FuncDescription|Check if vehicle is in air.}} ...
    361 bytes (34 words) - 13:06, 19 November 2019
  • {{FuncDescription|Called when the player starts to skydive.}} ...
    383 bytes (32 words) - 08:47, 16 January 2020
  • {{FuncDescription|Gets the created pickup count.}} ...
    356 bytes (30 words) - 17:21, 15 December 2019
  • {{FuncDescription|Set the specified cache result inactive.}} ...
    404 bytes (39 words) - 08:52, 2 September 2020
  • {{FuncDescription|Toggle the weapon HUD.}} ...
    263 bytes (26 words) - 17:22, 15 December 2019
  • {{FuncDescription|Gets the servers display name.}} ...
    358 bytes (31 words) - 10:03, 12 December 2019
  • {{FuncDescription|This function is called when a player leaves the water.}} ...
    341 bytes (33 words) - 18:07, 16 January 2020
  • {{FuncDescription|Check if the chat is in focus for the client.}} ...
    346 bytes (31 words) - 17:13, 17 November 2019
  • {{FuncDescription|Gets the created timers count.}} ...
    351 bytes (30 words) - 17:21, 15 December 2019
  • {{FuncDescription|Event thats called when a player pickups a pickup.}} ...
    238 bytes (23 words) - 08:18, 16 January 2020
  • {{FuncDescription|Gets clients current FOV value}} ...
    287 bytes (25 words) - 20:50, 31 August 2020
  • {{FuncDescription|Called when a player starts talking via VoIP.}} ...
    366 bytes (34 words) - 19:54, 18 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    341 bytes (36 words) - 09:02, 2 September 2020
  • {{FuncDescription|Get the specified web's visibility mode.}} ...
    318 bytes (31 words) - 07:20, 13 December 2019
  • {{FuncDescription|Gets the normalized right vector.}} ...
    313 bytes (32 words) - 10:41, 1 September 2020
  • {{FuncDescription|Gets the normalized right vector.}} ...
    309 bytes (32 words) - 10:40, 1 September 2020
  • {{FuncDescription|Check if the client is in main menu. Can be used to make a pause system.}} ...
    337 bytes (35 words) - 14:11, 16 November 2019
  • {{FuncDescription|Gets the client ping.}} ...
    316 bytes (27 words) - 10:02, 12 December 2019
  • {{FuncDescription|Event thats called when a NPC is spawned after it died. Death time can be s ...
    316 bytes (37 words) - 11:22, 1 September 2020
  • {{FuncDescription|Gets the mouse screen position X and Y. ...
    439 bytes (47 words) - 10:50, 1 September 2020
  • {{FuncDescription|Gets the normalized up vector.}} ...
    307 bytes (32 words) - 10:41, 1 September 2020
  • {{FuncDescription|Gets the normalized up vector.}} ...
    303 bytes (32 words) - 10:39, 1 September 2020
  • {{FuncDescription|Gets the normalized forward vector.}} ...
    317 bytes (32 words) - 10:41, 1 September 2020
  • {{FuncDescription|Gets the normalized forward vector.}} ...
    313 bytes (32 words) - 10:40, 1 September 2020
  • {{FuncDescription|Gets the clients' NetworkStats}} ...
    635 bytes (45 words) - 14:54, 26 June 2021
  • {{FuncDescription|Gets all the waypoint IDs in a table.}} ...
    348 bytes (32 words) - 11:05, 6 January 2020
  • {{FuncDescription|Gets all the sound IDs in a table.}} ...
    336 bytes (32 words) - 11:04, 6 January 2020
  • {{FuncDescription|Sets the speed of the players rotation.}} ...
    323 bytes (32 words) - 16:43, 22 December 2019
  • {{FuncDescription|Stop an object that is moving.}} ...
    382 bytes (35 words) - 21:05, 1 September 2020
  • {{FuncDescription|Detach an already attached object.}} ...
    420 bytes (38 words) - 14:30, 26 June 2021
  • {{FuncDescription|Toggle the mouse cursor for the client.}} ...
    361 bytes (33 words) - 13:57, 27 February 2020
  • {{FuncDescription|Event thats called when a NPC reaches the target. See the [[SetNPCTargetLoc ...
    311 bytes (32 words) - 11:02, 2 September 2020
  • {{FuncDescription|Gets the static mesh component of an object.}} ...
    361 bytes (37 words) - 15:34, 11 November 2020
  • {{FuncDescription|Called when the player releases a key. Use [[OnKeyPress]] to detect key dow ...
    302 bytes (35 words) - 08:49, 16 January 2020
  • {{FuncDescription|Gets amount currently existing http requests.}} ...
    369 bytes (34 words) - 12:46, 28 May 2021
  • {{FuncDescription|This event is called when a vehicle is respawned.}} ...
    368 bytes (34 words) - 09:20, 4 March 2020
  • {{FuncDescription|Gets the specified waypoint location.}} ...
    391 bytes (35 words) - 11:08, 6 January 2020
  • {{FuncDescription|Gets the current server port.}} ...
    399 bytes (33 words) - 09:19, 7 October 2020
  • {{FuncDescription|Called when the server has fully started up.}} ...
    361 bytes (33 words) - 14:18, 12 November 2021
  • {{FuncDescription|Get the result count}} ...
    418 bytes (43 words) - 09:03, 2 September 2020
  • {{FuncDescription|Package is being stopped. Cleanup your allocated resources here. At this po ...
    458 bytes (53 words) - 19:29, 30 August 2020
  • {{FuncDescription|Get the moon radius as a float value.}} ...
    421 bytes (37 words) - 11:25, 1 September 2020
  • {{FuncDescription|Get all timers on the server/ client.}} ...
    369 bytes (35 words) - 23:12, 18 March 2020
  • {{FuncDescription|Get the jump Z velocity. Use [[SetPlayerJumpZVelocity]] to set it.}} ...
    315 bytes (33 words) - 22:51, 27 October 2020
  • {{FuncDescription|This function ignores the player input, basically freezing.}} ...
    496 bytes (38 words) - 20:13, 2 September 2020
  • {{FuncDescription|Check if an object is moving or not.}} ...
    414 bytes (41 words) - 14:31, 26 June 2021
  • {{FuncDescription|__EDIT_ME__}} ...
    353 bytes (35 words) - 21:23, 3 December 2019
  • {{FuncDescription|Gets all the NPC IDs in a table.}} ...
    334 bytes (36 words) - 18:56, 19 December 2019
  • {{FuncDescription|Gets the current server IP address.}} ...
    409 bytes (35 words) - 09:19, 7 October 2020
  • {{FuncDescription|Encodes the specified text in the Base64 format.}} ...
    379 bytes (39 words) - 15:58, 2 August 2021
  • {{FuncDescription|Called when a sound created by [[CreateSound]] or [[CreateSound3D]] stopped ...
    446 bytes (44 words) - 10:45, 7 July 2020
  • {{FuncDescription|Invokes the visual damage effect for the client screen.}} ...
    488 bytes (44 words) - 13:48, 30 August 2020
  • {{FuncDescription|Cancel the aim state when a player is aiming with a gun. To prevent a playe ...
    429 bytes (43 words) - 12:23, 2 September 2020
  • {{FuncDescription|Gets the current charset.}} ...
    434 bytes (47 words) - 09:09, 2 September 2020
  • {{FuncDescription|Destroy a pickup created with [[CreatePickup]].}} ...
    471 bytes (37 words) - 05:44, 23 November 2019
  • {{FuncDescription|Get the vehicle's gear.}} ...
    396 bytes (35 words) - 20:05, 2 September 2020
  • {{FuncDescription|Check if the specified object is attached or not.}} ...
    434 bytes (42 words) - 14:30, 26 June 2021
  • {{FuncDescription|Called when a backfire effect is triggered on a vehicle.}} ...
    448 bytes (42 words) - 09:06, 24 May 2020
  • {{FuncDescription|Gets the dimension of this npc.}} ...
    381 bytes (36 words) - 14:23, 26 June 2021
  • {{FuncDescription|Get the specified sound's volume.}} ...
    412 bytes (36 words) - 15:16, 13 November 2019
  • {{FuncDescription|Get the player ped state.}} ...
    443 bytes (44 words) - 14:47, 26 June 2021
  • {{FuncDescription|Returns the number of vehicles.}} ...
    359 bytes (30 words) - 14:51, 26 June 2021
  • {{FuncDescription|Gets the dimension of this player set with [[SetPlayerDimension]]}} ...
    405 bytes (35 words) - 18:59, 27 December 2019
  • {{FuncDescription|Get the specified NPC's heading (rotation).}} ...
    374 bytes (35 words) - 17:16, 16 January 2020
  • {{FuncDescription|Checks if a float value is nearly zero.}} ...
    553 bytes (52 words) - 17:50, 21 December 2019
  • {{FuncDescription|Get the global fog density multiplier.}} ...
    441 bytes (36 words) - 17:41, 11 February 2021
  • {{FuncDescription|Package was started and its scripts loaded. Use this event to initialize yo ...
    432 bytes (44 words) - 14:49, 27 January 2020
  • {{FuncDescription|Gets the dimension of this door.}} ...
    389 bytes (36 words) - 14:22, 26 June 2021
  • {{FuncDescription|Gets the dimension of this pickup.}} ...
    406 bytes (36 words) - 14:36, 26 June 2021
  • {{FuncDescription|Get the Unreal Engine actor for the Object.}} ...
    375 bytes (36 words) - 14:05, 1 January 2020
  • {{FuncDescription|Gets the clients' NetworkStats}} ...
    677 bytes (50 words) - 14:53, 26 June 2021
  • {{FuncDescription|Get the Unreal Engine actor for the Vehicle.}} ...
    386 bytes (36 words) - 14:07, 1 January 2020
  • {{FuncDescription|Get the Unreal Engine actor for the NPC.}} ...
    358 bytes (36 words) - 14:08, 1 January 2020
  • {{FuncDescription|Get the Unreal Engine actor for the Pickup.}} ...
    379 bytes (36 words) - 14:09, 1 January 2020
  • {{FuncDescription|Get the Unreal Engine actor for the Door.}} ...
    365 bytes (36 words) - 14:09, 1 January 2020
  • {{FuncDescription|Event called when an object stops moving after [[SetObjectMoveTo]].}} ...
    474 bytes (42 words) - 11:34, 7 October 2020
  • {{FuncDescription|Enables/Disables vehicle backfire effects.}} ...
    478 bytes (44 words) - 22:09, 23 May 2020
  • {{FuncDescription|Set an object's outline.}} ...
    431 bytes (38 words) - 10:19, 17 December 2019
  • {{FuncDescription|Set an pickup's outline.}} ...
    431 bytes (38 words) - 10:21, 17 December 2019
  • {{FuncDescription|Set global fog density multiplier.}} ...
    448 bytes (38 words) - 17:40, 11 February 2021
  • {{FuncDescription|Gets the static mesh component of a pickup.}} ...
    357 bytes (38 words) - 09:45, 2 December 2019
  • {{FuncDescription|Get the specified player's heading (rotation).}} ...
    425 bytes (38 words) - 14:50, 26 June 2021
  • {{FuncDescription|Check if a player is talking or not.}} ...
    432 bytes (41 words) - 14:47, 26 June 2021
  • {{FuncDescription|Check if a player is aiming or not.}} ...
    428 bytes (41 words) - 14:48, 26 June 2021
  • {{FuncDescription|Get the number of spawned NPCs.}} ...
    421 bytes (39 words) - 13:35, 20 November 2019
  • {{FuncDescription|Returns the number of fields.}} ...
    413 bytes (44 words) - 09:08, 2 September 2020
  • {{FuncDescription|Returns the object's XYZ location.}} ...
    407 bytes (40 words) - 11:10, 11 May 2024
  • {{FuncDescription|Checks if this http identifier is valid.}} ...
    400 bytes (45 words) - 12:44, 28 May 2021
  • {{FuncDescription|Destroys the specified 3D text label.}} ...
    410 bytes (47 words) - 14:03, 10 November 2021
  • {{FuncDescription|Get the vehicle's location.}} ...
    426 bytes (41 words) - 13:04, 19 November 2019
  • {{FuncDescription|Get the player's chat screen location.}} ...
    435 bytes (39 words) - 11:04, 2 September 2020
  • {{FuncDescription|Sets the jump Z velocity. How high/fast a player can jump.}} ...
    363 bytes (39 words) - 22:50, 27 October 2020
  • {{FuncDescription|Converts a SteamId64 to SteamId3.}} ...
    668 bytes (53 words) - 15:21, 16 July 2021
  • {{FuncDescription|Destroy an object created with [[CreateObject]].}} ...
    438 bytes (37 words) - 20:55, 31 August 2020
  • {{FuncDescription|Returns the number of doors.}} ...
    379 bytes (33 words) - 16:02, 17 November 2019
  • {{FuncDescription|Get the amount of sounds created with [[CreateSound]].}} ...
    351 bytes (33 words) - 14:59, 17 November 2019
  • {{FuncDescription|Checks if the door is interactable.}} ...
    399 bytes (39 words) - 11:22, 31 August 2021
  • {{FuncDescription|Check if a player is reloading a gun or not.}} ...
    439 bytes (44 words) - 14:48, 26 June 2021
  • {{FuncDescription|Called when the model of an object is changed by [[SetObjectModel]].}} ...
    350 bytes (36 words) - 17:10, 8 March 2020
  • {{FuncDescription|Returns a table containing the bone names of the player skeleton dynamicall ...
    357 bytes (37 words) - 19:29, 18 January 2020
  • {{FuncDescription|Set the specified result active.}} ...
    444 bytes (48 words) - 08:52, 2 September 2020
  • {{FuncDescription|Called when a web browser created by [[CreateWebUI]] is ready to use.}} ...
    448 bytes (51 words) - 22:44, 15 January 2020
  • {{FuncDescription|Prints a message to the console and log. ...
    464 bytes (47 words) - 16:40, 26 September 2020
  • {{FuncDescription|Used to set the web UI visibility mode.}} ...
    433 bytes (44 words) - 15:14, 7 January 2020
  • {{FuncDescription|This function is called when the player changes their game language in the ...
    449 bytes (47 words) - 14:59, 24 June 2021
  • {{FuncDescription|Gets the location of a 3d sound.}} ...
    567 bytes (50 words) - 20:45, 1 September 2020
  • {{FuncDescription|Returns the array with vehicles streamed for the player.}} ...
    453 bytes (42 words) - 20:18, 18 December 2019
  • {{FuncDescription|Get the number of spawned object instances from [[CreateObject]].}} ...
    856 bytes (52 words) - 14:28, 26 June 2021
  • {{FuncDescription|Returns the players movement mode}} ...
    416 bytes (35 words) - 14:47, 26 June 2021
  • {{FuncDescription|Set the specified radius of the sun for the client.}} ...
    440 bytes (41 words) - 09:34, 1 September 2020
  • {{FuncDescription|Gets the field name at a specific index.}} ...
    445 bytes (52 words) - 09:02, 2 September 2020
  • {{FuncDescription|Get the vehicle model id.}} ...
    400 bytes (37 words) - 19:54, 27 May 2021
  • {{FuncDescription|Check if the text 3d is valid or not.}} ...
    424 bytes (52 words) - 13:57, 10 November 2021
  • {{FuncDescription|Gets the player slots count}} ...
    409 bytes (36 words) - 17:05, 17 November 2019
  • {{FuncDescription|Get the streamed text 3d identifiers in a table.}} ...
    385 bytes (41 words) - 19:55, 31 December 2019
  • {{FuncDescription|Check if the specified object is valid or not.}} ...
    447 bytes (45 words) - 20:05, 25 March 2020
  • {{FuncDescription|Get the vehicle's engine revolution per minute (RPM).}} ...
    473 bytes (46 words) - 12:41, 19 November 2019
  • {{FuncDescription|Get the specified pickup scaling.}} ...
    421 bytes (41 words) - 15:57, 17 November 2019
  • {{FuncDescription|Returns the number of text 3D created.}} ...
    380 bytes (39 words) - 09:57, 12 December 2019
  • {{FuncDescription|Gets the time between game ticks/frames.}} ...
    438 bytes (40 words) - 15:58, 27 June 2021
  • {{FuncDescription|Detect if the player current plays an animation from [[SetPlayerAnimation]] ...
    440 bytes (45 words) - 20:07, 18 January 2020
  • {{FuncDescription|Get the vehicle's heading (rotation).}} ...
    424 bytes (38 words) - 16:53, 16 January 2020
  • {{FuncDescription|This function gets all the pickup IDs in a table.}} ...
    412 bytes (41 words) - 08:10, 29 December 2019
  • {{FuncDescription|Set the client's field of view (FOV).}} ...
    322 bytes (35 words) - 22:57, 15 January 2020
  • {{FuncDescription|Converts a SteamId3 to SteamId64 (dec).}} ...
    674 bytes (54 words) - 15:20, 16 July 2021
  • {{FuncDescription|Check if the vehicle is in water.}} ...
    337 bytes (36 words) - 15:05, 13 November 2019
  • {{FuncDescription|Get the wheel surface name.}} ...
    358 bytes (39 words) - 14:58, 24 August 2020
  • {{FuncDescription|Gets a property value for this entity.}} ...
    476 bytes (48 words) - 14:24, 26 June 2021
  • {{FuncDescription|Check if the specified seat of the vehicle is occupied or not.}} ...
    449 bytes (46 words) - 15:29, 19 November 2019
  • {{FuncDescription|Returns a table containing the bone names of the NPC skeleton dynamically. ...
    353 bytes (37 words) - 19:31, 18 January 2020
  • {{FuncDescription|Set the NPC health.}} ...
    415 bytes (41 words) - 15:20, 19 November 2019
  • {{FuncDescription|Close a mariaDB connection made with [[mariadb_connect]] or [[mariadb_conne ...
    554 bytes (59 words) - 09:49, 19 November 2019
  • {{FuncDescription|Checks whether the current game window is focused.}} ...
    704 bytes (50 words) - 10:42, 28 June 2021
  • {{FuncDescription|Creates a new remote 3D WebUI, which allows opening whitelisted websites.}} ...
    387 bytes (53 words) - 11:57, 7 May 2020
  • {{FuncDescription|Enables or disables StreamIn/Out events for objects. Disabled by default.}} ...
    527 bytes (47 words) - 14:29, 18 July 2021
  • {{FuncDescription|Called when a door is streamed out from the server.}} ...
    432 bytes (46 words) - 12:57, 2 October 2021
  • {{FuncDescription|Get the streamed in doors IDs in a table.}} ...
    403 bytes (42 words) - 19:49, 31 December 2019
  • {{FuncDescription|Set the client's input mode for the game.}} ...
    569 bytes (44 words) - 09:23, 7 October 2020
  • {{FuncDescription|Get the specified player's equiped weapon Id.}} ...
    470 bytes (45 words) - 14:50, 26 June 2021
  • {{FuncDescription|Event called when a player leaves the server.}} ...
    438 bytes (43 words) - 20:34, 31 August 2020
  • {{FuncDescription|Gets the total number of Web UIs created.}} ...
    371 bytes (36 words) - 16:26, 11 April 2020
  • {{FuncDescription|Makes the player mesh to control like in first person. Meaning when you pre ...
    501 bytes (53 words) - 11:57, 10 January 2020
  • {{FuncDescription|Gets the dimension of this text3d.}} ...
    646 bytes (67 words) - 19:48, 27 May 2021
  • {{FuncDescription|Called when a player presses the key to start exiting a vehicle. You can re ...
    354 bytes (42 words) - 08:42, 16 January 2020
  • {{FuncDescription|Get the camera rotation}} ...
    419 bytes (36 words) - 12:26, 2 September 2020
  • {{FuncDescription|Server has authorized a client and allocated a player identifier to them. T ...
    455 bytes (50 words) - 07:49, 16 January 2020
  • {{FuncDescription|Gets a text3d text string.}} ...
    414 bytes (52 words) - 14:01, 10 November 2021
  • {{FuncDescription|Flashes the icon in the taskbar of the game.}} ...
    683 bytes (53 words) - 10:50, 21 June 2021
  • {{FuncDescription|Delete the specified result from the memory. Created by [[mariadb_save_resu ...
    494 bytes (56 words) - 08:52, 2 September 2020
  • {{FuncDescription|Check if the vehicle horn is active or not.}} ...
    481 bytes (49 words) - 09:44, 12 December 2019
  • {{FuncDescription|Event called when an text3d instance was created through [[CreateText3D]].} ...
    469 bytes (57 words) - 21:24, 6 October 2020
  • {{FuncDescription|Event called when an object instance was destroyed through [[DestroyObject] ...
    484 bytes (44 words) - 20:39, 31 August 2020
  • {{FuncDescription|Event called when an vehicle instance was created through [[CreateVehicle]] ...
    482 bytes (44 words) - 21:25, 6 October 2020
  • {{FuncDescription|Event called when a NPC instance was destroyed through [[DestroyNPC]].}} ...
    444 bytes (44 words) - 20:40, 31 August 2020
  • {{FuncDescription|Event called when an pickup instance was created through [[CreatePickup]].} ...
    469 bytes (44 words) - 21:26, 6 October 2020
  • {{FuncDescription|Event called when a pickup instance was destroyed through [[DestroyPickup]] ...
    483 bytes (44 words) - 20:43, 31 August 2020
  • {{FuncDescription|Event called when a text3d instance was destroyed through [[DestroyText3D]] ...
    483 bytes (57 words) - 20:45, 31 August 2020
  • {{FuncDescription|Event called when a door instance was destroyed through [[DestroyDoor]].}} ...
    457 bytes (44 words) - 20:48, 31 August 2020
  • {{FuncDescription|Event called when an object instance was created through [[CreateObject]].} ...
    469 bytes (44 words) - 21:22, 6 October 2020
  • {{FuncDescription|Event called when an door instance was created through [[CreateDoor]].}} ...
    443 bytes (44 words) - 21:23, 6 October 2020
  • {{FuncDescription|Event called when an npc instance was created through [[CreateNPC]].}} ...
    430 bytes (44 words) - 21:24, 6 October 2020
  • {{FuncDescription|Event called when a vehicle instance was destroyed through [[DestroyVehicle ...
    496 bytes (44 words) - 20:36, 31 August 2020
  • {{FuncDescription|Sets the outline on the specified NPC.}} ...
    482 bytes (47 words) - 09:59, 19 November 2019
  • {{FuncDescription|Get the text 3d XYZ location.}} ...
    402 bytes (49 words) - 13:47, 19 November 2019
  • {{FuncDescription|Set the NPC's ragdoll status.}} ...
    418 bytes (40 words) - 14:22, 26 June 2021
  • {{FuncDescription|Get the client game time.}} ...
    457 bytes (46 words) - 01:33, 25 January 2020
  • {{FuncDescription|Checks whether the sound is valid or not.}} ...
    437 bytes (45 words) - 09:23, 14 December 2019
  • {{FuncDescription|Check if the specified pickup is valid or not.}} ...
    458 bytes (46 words) - 12:44, 19 November 2019
  • {{FuncDescription|Saves the active result in the memory and returns a result Id to access it ...
    482 bytes (56 words) - 14:15, 20 November 2019
  • {{FuncDescription|Gets the dimension of this object.}} ...
    868 bytes (54 words) - 14:28, 26 June 2021
  • {{FuncDescription|Get the NPC's location vectors.}} ...
    400 bytes (42 words) - 13:03, 19 November 2019
  • {{FuncDescription|Updates the specified waypoint Id text.}} ...
    455 bytes (42 words) - 15:06, 7 January 2020
  • {{FuncDescription|Set the NPC's respawn time.}} ...
    465 bytes (48 words) - 11:23, 1 September 2020
  • {{FuncDescription|Returns all files that are found inside a pak file.}} ...
    460 bytes (45 words) - 11:07, 2 September 2020
  • {{FuncDescription|Get the result row at an index.}} ...
    454 bytes (54 words) - 08:40, 2 September 2020
  • {{FuncDescription|To toggle the chat for the client.}} ...
    373 bytes (42 words) - 11:00, 1 September 2020
  • {{FuncDescription|Returns the list of players streamed to the specified player.}} ...
    465 bytes (43 words) - 14:45, 26 June 2021
  • {{FuncDescription|Get the Unreal Engine actor for the Text3D.}} ...
    439 bytes (47 words) - 14:31, 10 November 2021
  • {{FuncDescription|__EDIT_ME__}} ...
    434 bytes (44 words) - 21:00, 25 November 2019
  • {{FuncDescription|Returns the specified vehicle health in float.}} ...
    455 bytes (41 words) - 14:52, 26 June 2021
  • {{FuncDescription|Returns existing object ids in a table. If you have ten thousands of object ...
    433 bytes (49 words) - 09:47, 20 January 2020
  • {{FuncDescription|Check if the player's mouse cursor is enabled.}} ...
    457 bytes (46 words) - 10:30, 2 March 2020
  • {{FuncDescription|This function toggles the player's mouse input that controls the camera.}} ...
    612 bytes (51 words) - 20:12, 2 September 2020
  • {{FuncDescription|Deproject the mouse location to the game world coordinates.}} ...
    471 bytes (46 words) - 15:29, 17 November 2019
  • {{FuncDescription|Get the sun radius for the client.}} ...
    455 bytes (43 words) - 09:34, 1 September 2020
  • {{FuncDescription|This event is called when a player streams in the door.}} ...
    436 bytes (48 words) - 12:55, 2 October 2021
  • {{FuncDescription|This function is called when a player streams out the pickup.}} ...
    453 bytes (46 words) - 05:29, 4 December 2019
  • {{FuncDescription|Get the sky cloud density for the client.}} ...
    481 bytes (44 words) - 09:37, 1 September 2020
  • {{FuncDescription|Get the sky color saturation for the client.}} ...
    496 bytes (44 words) - 11:27, 1 September 2020
  • {{FuncDescription|Set the cloud movement speed or the client.}} ...
    472 bytes (46 words) - 11:29, 1 September 2020
  • {{FuncDescription|Get all text 3D on the server. Useful for loops.}} ...
    442 bytes (51 words) - 14:03, 10 November 2021
  • {{FuncDescription|Check if the timer identifier specified is valid or not.}} ...
    461 bytes (50 words) - 10:14, 19 November 2019
  • {{FuncDescription|Gets all http identifer in a table.}} ...
    433 bytes (48 words) - 12:47, 28 May 2021
  • {{FuncDescription|Returns a table of player identifiers streamed in for the client.}} ...
    435 bytes (47 words) - 18:04, 21 February 2020
  • {{FuncDescription|Check if the specified player has voice chat enabled or not.}} ...
    490 bytes (49 words) - 06:04, 23 November 2019
  • {{FuncDescription|Gets the model of a door. It's the same number that was passed to [[CreateD ...
    425 bytes (47 words) - 13:08, 25 November 2019
  • {{FuncDescription|Get all the streamed pickups for the client.}} ...
    447 bytes (48 words) - 08:22, 29 December 2019
  • {{FuncDescription|Set the specified player's ragdoll.}} ...
    450 bytes (40 words) - 10:05, 20 January 2020
  • {{FuncDescription|Called when a player spawns. This usually happens after they died. Use [[Se ...
    598 bytes (63 words) - 08:03, 16 January 2020
  • {{FuncDescription|The player's unique identifier based on their computer.}} ...
    421 bytes (40 words) - 15:15, 21 January 2020
  • {{FuncDescription|Enables the [[OnObjectHit]] event.}} ...
    851 bytes (52 words) - 20:06, 30 August 2020
  • {{FuncDescription|Gets the language that the player has set in their game settings.}} ...
    748 bytes (57 words) - 10:10, 26 June 2021
  • {{FuncDescription|Set the moon radius in float value.}} ...
    470 bytes (48 words) - 17:56, 29 August 2020
  • {{FuncDescription|Get the amount of object models. This is basically the total number of obje ...
    822 bytes (57 words) - 10:53, 1 September 2020
  • {{FuncDescription|Get the specified pickup's XYZ vectors (location).}} ...
    453 bytes (45 words) - 13:28, 19 November 2019
  • {{FuncDescription|Sets the dimension of this door. Players can only see doors in the same dim ...
    532 bytes (53 words) - 18:44, 30 August 2020
  • {{FuncDescription|Set's the vehicle heading (rotation).}} ...
    440 bytes (41 words) - 17:12, 16 January 2020
  • {{FuncDescription|This function is called when a player streams in the pickup.}} ...
    449 bytes (46 words) - 18:44, 3 December 2019
  • {{FuncDescription|__EDIT_ME__}} ...
    450 bytes (49 words) - 11:31, 6 September 2019
  • {{FuncDescription|Gets the mass of this object. This is an automatically calculated approxima ...
    827 bytes (57 words) - 20:00, 30 August 2020
  • {{FuncDescription|Set the web UI audio volume.}} ...
    435 bytes (44 words) - 14:01, 23 February 2022
  • {{FuncDescription|Set the web UI audio pitch.}} ...
    430 bytes (44 words) - 14:00, 23 February 2022
  • {{FuncDescription|Get all web UI created for the client. Useful for loops.}} ...
    418 bytes (49 words) - 16:55, 26 February 2020
  • {{FuncDescription|Get all doors as a table. Useful for loops.}} ...
    428 bytes (48 words) - 11:51, 26 June 2021
  • {{FuncDescription|__EDIT_ME__}} ...
    399 bytes (35 words) - 00:02, 15 January 2020
  • {{FuncDescription|Check if the player has pressed the Ctrl key.}} ...
    457 bytes (48 words) - 10:16, 19 November 2019
  • {{FuncDescription|Sets the dimension of this object. Players can only see objects in the same ...
    549 bytes (54 words) - 09:21, 14 December 2019
  • {{FuncDescription|Checks whether the specified player is connected to the server or not.}} ...
    490 bytes (52 words) - 14:38, 26 June 2021
  • {{FuncDescription|Called when a text 3d label is streamed out from the server.}} ...
    458 bytes (56 words) - 13:06, 2 October 2021
  • {{FuncDescription|Set the string of the specified text box.}} ...
    446 bytes (48 words) - 17:07, 16 January 2020
  • {{FuncDescription|Enable a player's voice chat.}} ...
    502 bytes (48 words) - 14:46, 26 June 2021
  • {{FuncDescription|Destroys a timer created with [[CreateTimer]] or [[CreateCountTimer]].}} ...
    689 bytes (66 words) - 10:58, 1 September 2020
  • {{FuncDescription|Sets the sound pitch.}} ...
    497 bytes (51 words) - 21:34, 27 October 2020
  • {{FuncDescription|Returns the asset name of an object model.}} ...
    818 bytes (56 words) - 14:54, 14 November 2019
  • {{FuncDescription|Check if player is in vehicle or not.}} ...
    502 bytes (51 words) - 16:42, 17 November 2019
  • {{FuncDescription|Get the cloud movement speed for the client.}} ...
    478 bytes (45 words) - 11:25, 1 September 2020
  • {{FuncDescription|Checks if a pak with the specified name exists.}} ...
    586 bytes (57 words) - 11:07, 2 September 2020
  • {{FuncDescription|Makes the lips of a player look like they are talking for a second. To be u ...
    565 bytes (55 words) - 18:46, 30 August 2020
  • {{FuncDescription|Checks whether a package is started.}} ...
    595 bytes (54 words) - 14:35, 26 June 2021
  • {{FuncDescription|Returns the slot the player currently has equiped}} ...
    475 bytes (44 words) - 14:49, 26 June 2021
  • {{FuncDescription|Returns the name of packages in a table.}} ...
    560 bytes (52 words) - 17:13, 30 December 2020
  • {{FuncDescription|Returns the computers localization of a player. For example en_US, de_DE, e ...
    562 bytes (56 words) - 20:41, 27 May 2021
  • {{FuncDescription|Sets the textbox alignment}} ...
    364 bytes (40 words) - 14:17, 22 February 2020
  • {{FuncDescription|Attach the specified player a parachute.}} ...
    513 bytes (47 words) - 12:42, 28 May 2021
  • {{FuncDescription|Gets the muzzle location of a weapon that a specific player is holding in w ...
    400 bytes (46 words) - 22:35, 29 September 2019
  • {{FuncDescription|Gets the absolute path to the server executable.}} ...
    530 bytes (47 words) - 16:34, 30 June 2021
  • {{FuncDescription|Get the player's game version.}} ...
    514 bytes (48 words) - 20:40, 27 May 2021
  • {{FuncDescription|Destroys an already created waypoint.}} ...
    566 bytes (56 words) - 15:49, 29 November 2019
  • {{FuncDescription|Set's the specified NPC's heading (rotation).}} ...
    429 bytes (41 words) - 17:08, 16 January 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    413 bytes (43 words) - 14:18, 22 February 2020
  • {{FuncDescription|Returns the uptime of the actual computer (not the Onset application) in mi ...
    463 bytes (44 words) - 14:16, 26 June 2021
  • {{FuncDescription|Normalizes a vector. ...
    385 bytes (48 words) - 18:22, 30 August 2020
  • {{FuncDescription|Sets players heading (yaw rotation)}} ...
    462 bytes (46 words) - 11:19, 1 September 2020
  • {{FuncDescription|Check if the id is a valid result set that can be activated. The id comes f ...
    512 bytes (63 words) - 08:54, 2 September 2020
  • {{FuncDescription|Equip the specified weapon slot for the specified player.}} ...
    494 bytes (46 words) - 11:03, 2 September 2020
  • {{FuncDescription|Check if the client has pressed the Ctrl key}} ...
    475 bytes (50 words) - 16:11, 19 November 2019
  • {{FuncDescription|Get the number of unprocessed queries.}} ...
    535 bytes (56 words) - 20:18, 31 December 2019
  • {{FuncDescription|Set the web UI size.}} ...
    441 bytes (45 words) - 23:15, 18 March 2020
  • {{FuncDescription|Gets a list of the vehicles bone names.}} ...
    1 KB (59 words) - 20:44, 1 September 2020
  • {{FuncDescription|This event is called when a player streams in the text 3d label.}} ...
    462 bytes (58 words) - 09:26, 16 January 2020
  • {{FuncDescription|Set the client's chat location position.}} ...
    357 bytes (40 words) - 05:19, 4 December 2019
  • {{FuncDescription|Escapes the specified string from SQL injections.}} ...
    593 bytes (66 words) - 09:19, 14 December 2019
  • {{FuncDescription|Toggles shadow casting for an object.}} ...
    856 bytes (56 words) - 20:07, 30 August 2020
  • {{FuncDescription|Decodes the Base64 into text.}} ...
    464 bytes (48 words) - 15:59, 2 August 2021
  • {{FuncDescription|Draw rectangle in screen space.}} ...
    576 bytes (55 words) - 20:25, 30 August 2020
  • {{FuncDescription|Registers a (client) file to this package. ...
    572 bytes (61 words) - 12:04, 11 January 2021
  • {{FuncDescription|Destroys a door that was earlier created by [[CreateDoor]].}} ...
    628 bytes (61 words) - 23:38, 19 December 2019
  • {{FuncDescription|Registers a client script to this package. ...
    592 bytes (59 words) - 17:45, 21 January 2021
  • {{FuncDescription|Check if a key is currently pressed.}} ...
    493 bytes (55 words) - 18:19, 21 January 2021
  • {{FuncDescription|This function is called once the player has accepted the whitelist request. ...
    542 bytes (58 words) - 10:40, 22 January 2021
  • {{FuncDescription|Gets the specified timer's remaining time.}} ...
    541 bytes (50 words) - 13:53, 22 February 2020
  • {{FuncDescription|Updates a 3D Text label created earlier with [[CreateText3D]].}} ...
    515 bytes (56 words) - 13:36, 5 January 2020
  • {{FuncDescription|Get the streamed NPC identifiers in a table.}} ...
    444 bytes (49 words) - 15:52, 8 January 2021
  • {{FuncDescription|Registers a server script to this package. ...
    592 bytes (59 words) - 17:44, 21 January 2021
  • {{FuncDescription|Creates a new remote WebUI, which allows opening whitelisted websites.}} ...
    472 bytes (60 words) - 17:46, 21 January 2021
  • {{FuncDescription|Sets the display name of the server.}} ...
    539 bytes (51 words) - 14:21, 26 June 2021
  • {{FuncDescription|Sets the client control rotation.}} ...
    334 bytes (36 words) - 14:45, 16 November 2019
  • {{FuncDescription|Called on execution of the main thread. This is typically every frame (FPS) ...
    505 bytes (62 words) - 08:38, 16 January 2020
  • {{FuncDescription|Use this function to retrieve the status of the MariaDB server.}} ...
    511 bytes (60 words) - 09:08, 2 September 2020
  • {{FuncDescription|Sets the dimension of this vehicle. Players can only see vehicles in the sa ...
    570 bytes (56 words) - 15:11, 7 January 2020
  • {{FuncDescription|Destroy the sound created with [[CreateSound]].}} ...
    562 bytes (48 words) - 12:54, 20 November 2019
  • {{FuncDescription|Checks whether the game is in development mode. The development mode can be ...
    603 bytes (62 words) - 11:31, 1 September 2020
  • {{FuncDescription|Set the text3d visibility for players.}} ...
    531 bytes (58 words) - 07:58, 13 July 2020
  • {{FuncDescription|Destroy a web UI made with [[CreateWebUI]].}} ...
    527 bytes (46 words) - 13:00, 20 November 2019
  • {{FuncDescription|Check if the client has pressed the Alt key}} ...
    474 bytes (50 words) - 16:11, 19 November 2019
  • {{FuncDescription|Check if the client has pressed the Shift key}} ...
    482 bytes (50 words) - 16:11, 19 November 2019
  • {{FuncDescription|Gets the count of the online players. On the client it only returns the num ...
    483 bytes (49 words) - 22:57, 17 December 2019
  • {{FuncDescription|Set the sky color saturation for the client.}} ...
    528 bytes (52 words) - 11:27, 1 September 2020
  • {{FuncDescription|Set the web alignment.}} ...
    343 bytes (40 words) - 11:18, 6 January 2020
  • {{FuncDescription|Gets the skeletal mesh component of an NPC.}} ...
    531 bytes (59 words) - 13:49, 23 November 2019
  • {{FuncDescription|Get a players Steam nickname/username.}} ...
    664 bytes (77 words) - 20:52, 31 August 2020
  • {{FuncDescription|Copy text to the clipboard. Only works in dev mode.}} ...
    810 bytes (62 words) - 18:02, 3 February 2022
  • {{FuncDescription|Checks if there is an active result set. Either in a query callback or thro ...
    509 bytes (65 words) - 08:53, 2 September 2020
  • {{FuncDescription|This function sets a predefined clothing preset on an NPC. This is for peop ...
    562 bytes (60 words) - 18:02, 13 January 2020
  • {{FuncDescription|Interpolates between a and b with the parameter t. }} ...
    489 bytes (51 words) - 18:07, 7 February 2020
  • {{FuncDescription|Set the armor of the player.}} ...
    537 bytes (58 words) - 15:50, 19 November 2019
  • {{FuncDescription|Called when a property value is updated from the network.}} ...
    596 bytes (55 words) - 22:43, 26 January 2020
  • {{FuncDescription|Called when a property value is updated from the network.}} ...
    571 bytes (55 words) - 18:04, 14 July 2020
  • {{FuncDescription|Called when a property value is updated from the network.}} ...
    590 bytes (55 words) - 22:43, 26 January 2020
  • {{FuncDescription|Called when a property value is updated from the network.}} ...
    593 bytes (55 words) - 22:43, 26 January 2020
  • {{FuncDescription|Get the player's respawn time set with [[SetPlayerRespawnTime]].}} ...
    569 bytes (50 words) - 14:14, 19 November 2019
  • {{FuncDescription|Called when a property value is updated from the network.}} ...
    589 bytes (58 words) - 22:43, 26 January 2020
  • {{FuncDescription|Used to start vehicle engine}} ...
    534 bytes (52 words) - 13:23, 1 September 2020
  • {{FuncDescription|Gets information on this attached object.}} ...
    596 bytes (62 words) - 14:31, 26 June 2021
  • {{FuncDescription|Called when a player streams out of the streaming distance set by [[server_ ...
    483 bytes (55 words) - 08:04, 16 January 2020
  • {{FuncDescription|Toggle the health HUD for the client.}} ...
    402 bytes (48 words) - 10:08, 12 December 2019
  • {{FuncDescription|Shutdowns the server.}} ...
    604 bytes (53 words) - 18:43, 30 August 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    464 bytes (48 words) - 13:33, 20 November 2019
  • {{FuncDescription|Get the armor health of the specified player.}} ...
    570 bytes (54 words) - 15:50, 19 November 2019
  • {{FuncDescription|Called when new metadata was received from a network stream. (.pls playlist ...
    569 bytes (64 words) - 10:45, 7 July 2020
  • {{FuncDescription|Get the object model number ob a spawned object. See [[Objects]].}} ...
    920 bytes (65 words) - 14:29, 26 June 2021
  • {{FuncDescription|Called when a property value is updated from the network.}} ...
    578 bytes (55 words) - 21:06, 7 March 2020
  • {{FuncDescription|Set the player's animation.}} ...
    665 bytes (65 words) - 20:25, 1 September 2020
  • {{FuncDescription|Returns all files that are registered with a specific package. See [[packag ...
    643 bytes (61 words) - 17:12, 30 December 2020
  • {{FuncDescription|__EDIT_ME__}} ...
    382 bytes (44 words) - 08:24, 16 January 2020
  • {{FuncDescription|Switches the player camera between 1st and 3rd person.}} ...
    592 bytes (57 words) - 16:12, 20 October 2019
  • {{FuncDescription|Converts an integer color value to the RGB format.}} ...
    466 bytes (52 words) - 17:36, 16 July 2020
  • {{FuncDescription|Destroy/remove any NPC by its identifier.}} ...
    540 bytes (59 words) - 15:27, 17 November 2019
  • {{FuncDescription|Get the streamed-in vehicles identifiers in a table.}} ...
    481 bytes (50 words) - 17:22, 16 January 2020
  • {{FuncDescription|Sets a players name which will appear on the nametag. Overrides the Steam n ...
    623 bytes (68 words) - 14:30, 30 December 2019
  • {{FuncDescription|Converts the XYZ vectors into rotation. ...
    510 bytes (63 words) - 15:44, 30 August 2020
  • {{FuncDescription|Get the client's screen size}} ...
    654 bytes (55 words) - 20:42, 30 August 2020
  • {{FuncDescription|Check if a player is dead.}} ...
    586 bytes (60 words) - 14:50, 26 June 2021
  • {{FuncDescription|Sets the player's camera view distance. The default camera view distance fo ...
    506 bytes (53 words) - 22:21, 15 January 2020
  • {{FuncDescription|Called when a player hits the ground with their feet when walking/running. ...
    619 bytes (70 words) - 20:11, 1 September 2020
  • {{FuncDescription|Destroys a vehicle that was previously spawned by [[CreateVehicle]].}} ...
    606 bytes (63 words) - 20:34, 25 February 2019
  • {{FuncDescription|Get a pseudo-random number. Negative ranges are supported as of v1.0.2.}} ...
    489 bytes (52 words) - 10:47, 6 January 2020
  • {{FuncDescription|Execute a query from the specified file.}} ...
    582 bytes (72 words) - 15:21, 19 November 2019
  • {{FuncDescription|Returns the vehicle's forward moving speed. Negative when the vehicle is mo ...
    586 bytes (59 words) - 16:33, 6 August 2020
  • {{FuncDescription|Called when the size of the game window changes. Either due to manual resiz ...
    563 bytes (60 words) - 08:40, 16 January 2020
  • {{FuncDescription|Sets the cursor's position on the screen. Only works within viewport aswell ...
    394 bytes (47 words) - 10:47, 22 December 2019
  • {{FuncDescription|Called when an object is streamed out from the server. ...
    576 bytes (61 words) - 14:32, 18 July 2021
  • {{FuncDescription|Called when an object is streamed in from the server. ...
    571 bytes (61 words) - 14:33, 18 July 2021
  • {{FuncDescription|Enables or disables a tag above a players head.}} ...
    555 bytes (60 words) - 23:48, 9 March 2020
  • {{FuncDescription|Used to stop vehicle engine}} ...
    566 bytes (59 words) - 20:29, 30 August 2020
  • {{FuncDescription|Sets the dimension (Virtual World) of this player. Players can only see pla ...
    657 bytes (75 words) - 11:06, 2 September 2020
  • {{FuncDescription|Gets the local bounds of the vehicle.}} ...
    584 bytes (77 words) - 11:32, 1 September 2020
  • {{FuncDescription|Called when the player state changes. [[PlayerState]]}} ...
    444 bytes (47 words) - 11:19, 1 September 2020
  • {{FuncDescription|Sets the dimension of this npc. Players can only see npcs in the same dimen ...
    550 bytes (60 words) - 15:10, 7 January 2020
  • {{FuncDescription|Sets the dimension of this pickup. Players can only see pickups in the same ...
    580 bytes (60 words) - 15:10, 7 January 2020
  • {{FuncDescription|Sets the upper ocean water color, variables are integers. Use [[RGBA]] to c ...
    673 bytes (62 words) - 19:07, 18 November 2019
  • {{FuncDescription|Returns the vehicle's velocity vectors.}} ...
    553 bytes (53 words) - 17:12, 6 April 2020
  • {{FuncDescription|Returns the name of the vehicle model by its ID}} ...
    584 bytes (63 words) - 19:46, 11 October 2020
  • {{FuncDescription|Get a pseudo-random float. Negative ranges are supported as of v1.0.2.}} ...
    499 bytes (53 words) - 10:48, 6 January 2020
  • {{FuncDescription|Creates a NPC.}} ...
    507 bytes (49 words) - 06:57, 13 December 2019
  • {{FuncDescription|Registers a shared script (runs on the server and client) to this package. ...
    622 bytes (64 words) - 17:45, 21 January 2021
  • {{FuncDescription|Set the pickup visibility for players.}} ...
    579 bytes (57 words) - 07:58, 13 July 2020
  • {{FuncDescription|Return id of the player.}} ...
    1 KB (71 words) - 16:38, 8 October 2020
  • {{FuncDescription|Gets the sound pitch.}} ...
    535 bytes (66 words) - 16:32, 11 April 2020
  • {{FuncDescription|Set a NPC to follow the specified player.}} ...
    531 bytes (53 words) - 14:26, 26 June 2021
  • {{FuncDescription|Gets the query string of the active result.}} ...
    666 bytes (74 words) - 08:43, 2 September 2020
  • {{FuncDescription|Get the specified player's health.}} ...
    623 bytes (57 words) - 10:06, 19 November 2019
  • {{FuncDescription|Check if the player has the specified vehicle streamed in.}} ...
    559 bytes (56 words) - 19:48, 31 December 2019
  • {{FuncDescription|Toggle the player spectate mode.}} ...
    606 bytes (62 words) - 14:50, 26 June 2021
  • {{FuncDescription|Gets the size (width and height) of a text.}} ...
    666 bytes (72 words) - 20:25, 30 August 2020
  • {{FuncDescription|Sets the ocean water level to a specific height. Basically the ''Z'' locati ...
    619 bytes (67 words) - 16:41, 22 April 2022
  • {{FuncDescription|Switches the player voice tone.}} ...
    543 bytes (55 words) - 10:17, 14 March 2020
  • {{FuncDescription|The event to call by name. Will call events in all packages.}} ...
    702 bytes (69 words) - 17:07, 30 December 2020
  • {{FuncDescription|Called when a NPC is streamed out from the server. }} ...
    397 bytes (48 words) - 11:01, 1 September 2020
  • {{FuncDescription|Set the sound to fade out.}} ...
    534 bytes (57 words) - 19:33, 31 December 2019
  • {{FuncDescription|Returns size of the bounding box. (Maximum point - minimum point)}} ...
    1,022 bytes (89 words) - 11:27, 2 November 2020
  • {{FuncDescription|Set the location for the specified web.}} ...
    503 bytes (60 words) - 18:20, 23 January 2020
  • {{FuncDescription|Converts the given rotation into XYZ vectors. ...
    522 bytes (64 words) - 08:56, 9 July 2021
  • {{FuncDescription|Get all the vehicle identifiers in a table.}} ...
    497 bytes (54 words) - 17:20, 16 January 2020
  • {{FuncDescription|Check if the first person camera is enabled from [[EnableFirstPersonCamera] ...
    564 bytes (54 words) - 22:02, 20 April 2020
  • {{FuncDescription|Event called when a door instance changes dimensions from [[SetDoorDimensio ...
    604 bytes (62 words) - 10:03, 19 September 2020
  • {{FuncDescription|Event called when a text3d instance changes dimensions from [[SetText3DDime ...
    626 bytes (73 words) - 10:04, 19 September 2020
  • {{FuncDescription|Event called when a pickup instance changes dimensions from [[SetPickupDime ...
    626 bytes (62 words) - 10:05, 19 September 2020
  • {{FuncDescription|Event called when an NPC instance changes dimensions from [[SetNPCDimension ...
    594 bytes (62 words) - 10:06, 19 September 2020
  • {{FuncDescription|Event called when an vehicle instance changes dimensions from [[SetVehicleD ...
    638 bytes (62 words) - 10:07, 19 September 2020
  • {{FuncDescription|Event called when a player instance changes dimensions from [[SetPlayerDime ...
    626 bytes (62 words) - 10:09, 19 September 2020
  • {{FuncDescription|Event called when an object instance changes dimensions from [[SetObjectDim ...
    627 bytes (62 words) - 09:58, 19 September 2020
  • {{FuncDescription|Get the ping of the specified player.}} ...
    549 bytes (61 words) - 20:42, 27 May 2021
  • {{FuncDescription|Gets the files in a specific directory.}} ...
    550 bytes (58 words) - 16:37, 30 June 2021
  • {{FuncDescription|Sets the location of a 3d sound.}} ...
    469 bytes (57 words) - 18:40, 30 August 2020
  • {{FuncDescription|Creates a linetrace from the given coordiantes facing downwards and returns ...
    458 bytes (61 words) - 16:44, 22 December 2019
  • {{FuncDescription|Unpause an already paused timer with this function.}} ...
    623 bytes (62 words) - 17:17, 27 May 2021
  • {{FuncDescription|Check whether the specified object is streamed in or not for the player.}} ...
    558 bytes (61 words) - 14:29, 18 July 2021
  • {{FuncDescription|Destroy a text box created with [[CreateTextBox]].}} ...
    648 bytes (56 words) - 13:03, 20 November 2019
  • {{FuncDescription|Returns players IP address}} ...
    638 bytes (69 words) - 20:42, 27 May 2021
  • {{FuncDescription|Event thats called when a NPC dies.}} ...
    491 bytes (59 words) - 07:09, 13 December 2019
  • {{FuncDescription|Gets the XYZA vector of the specified door created earlier with [[CreateDoo ...
    575 bytes (65 words) - 20:45, 7 March 2020
  • {{FuncDescription|Gets the directories in a specific directory.}} ...
    578 bytes (58 words) - 16:37, 30 June 2021
  • {{FuncDescription|Get name of the package from where this function is called from.}} ...
    800 bytes (66 words) - 17:12, 30 December 2020
  • {{FuncDescription|Tick rate of the main thread. The rate is variable and depends on the load ...
    603 bytes (68 words) - 14:18, 26 June 2021
  • {{FuncDescription|Sets the time it takes for player to respawn after their death}} ...
    660 bytes (69 words) - 11:21, 20 April 2021
  • {{FuncDescription|Set the rotation for the specified web.}} ...
    488 bytes (53 words) - 09:35, 4 January 2020
  • {{FuncDescription|Called when a property value is updated from the network.}} ...
    699 bytes (64 words) - 22:42, 26 January 2020
  • {{FuncDescription|Set a new location for a pickup.}} ...
    501 bytes (53 words) - 14:37, 26 June 2021
  • {{FuncDescription|Pauses the specified timer.}} ...
    593 bytes (60 words) - 17:16, 27 May 2021
  • {{FuncDescription|This function returns the bone location of the NPC.}} ...
    499 bytes (56 words) - 19:39, 18 January 2020
  • {{FuncDescription|Adds a command that can be executed with the prefix '''/'''.}} ...
    655 bytes (72 words) - 21:29, 6 October 2020
  • {{FuncDescription|Returns the location of a vehicle bone/socket. For a list of bones see [[Ve ...
    521 bytes (57 words) - 14:24, 20 October 2019
  • {{FuncDescription|Gets the time in milliseconds how long this query took to execute.}} ...
    714 bytes (82 words) - 08:46, 2 September 2020
  • {{FuncDescription|Tells the engine to look if the level streaming needs an update. The engine ...
    643 bytes (85 words) - 20:12, 18 January 2020
  • {{FuncDescription|Set the mariaDB logging level.}} ...
    606 bytes (70 words) - 08:21, 2 September 2020
  • {{FuncDescription|Sets the object to rotate around its own axis.}} ...
    480 bytes (53 words) - 14:34, 26 June 2021
  • {{FuncDescription|Sets the dimension of this text3d. Players can only see 3D texts in the sam ...
    674 bytes (77 words) - 14:36, 21 February 2020
  • {{FuncDescription|Encodes your string so it is safe to send with an URL.}} ...
    619 bytes (76 words) - 21:44, 19 January 2020
  • {{FuncDescription|Opens or closes a door. This is networked so every player will see the same ...
    571 bytes (69 words) - 16:57, 13 December 2019
  • {{FuncDescription|Get all players on the server. Useful for loops.}} ...
    654 bytes (68 words) - 14:38, 26 June 2021
  • {{FuncDescription|Returns the number of warnings the sent query generated.}} ...
    724 bytes (79 words) - 08:48, 2 September 2020
  • {{FuncDescription|Set's the size scaling of the object.}} ...
    518 bytes (56 words) - 18:19, 30 August 2020
  • {{FuncDescription|Converts Hex color value into RGBA float. Useful for FLinearColor.}} ...
    536 bytes (60 words) - 14:21, 23 November 2019
  • {{FuncDescription|Gets the dimension of this vehicle.}} ...
    749 bytes (70 words) - 16:22, 27 May 2021
  • {{FuncDescription|This function returns the bone location of the player.}} ...
    542 bytes (55 words) - 19:32, 18 January 2020
  • {{FuncDescription|Sets (keyboard) focus to a WebUI. Useful for custom chats. ...
    777 bytes (87 words) - 17:38, 11 February 2021
  • {{FuncDescription|Gets the streamed in objects for the local player.}} ...
    984 bytes (74 words) - 15:53, 8 January 2021
  • {{FuncDescription|Change the specified object's location.}} ...
    488 bytes (51 words) - 14:29, 26 June 2021
  • {{FuncDescription|Returns the vehicle rotation (pitch, yaw and roll) of the specified vehicle ...
    550 bytes (60 words) - 22:44, 26 January 2021
  • {{FuncDescription|Starts a package at runtime. The game will automatically handle downloads f ...
    798 bytes (79 words) - 12:14, 11 January 2021
  • {{FuncDescription|Called when a client finished downloading a package file from the server.}} ...
    615 bytes (64 words) - 17:58, 16 January 2020
  • {{FuncDescription|Checks whether a given door identifier is a valid door.}} ...
    683 bytes (70 words) - 13:56, 10 November 2021
  • {{FuncDescription|Called when the player presses a key. You can use [[IsCtrlPressed]] and [[I ...
    596 bytes (75 words) - 08:48, 16 January 2020
  • {{FuncDescription|Removes a post process material that was previously added with [[AddPostPro ...
    868 bytes (75 words) - 19:04, 18 November 2019
  • {{FuncDescription|Get the player's head size set with [[SetPlayerHeadSize]].}} ...
    687 bytes (66 words) - 15:15, 21 January 2020
  • {{FuncDescription|The event that gets called when you type a message in the chat.}} ...
    655 bytes (73 words) - 08:05, 16 January 2020
  • {{FuncDescription|Checks the door state.}} ...
    646 bytes (71 words) - 16:55, 13 December 2019
  • {{FuncDescription|Set the web URL. Not all URLs are whitelisted and might not work.}} ...
    711 bytes (92 words) - 17:30, 28 August 2020
  • {{FuncDescription|Sets the specified waypoint location.}} ...
    512 bytes (55 words) - 11:07, 6 January 2020
  • {{FuncDescription|This function reads all queries from the specified file and executes them.} ...
    747 bytes (87 words) - 14:11, 20 November 2019
  • {{FuncDescription|Set the camera location.}} ...
    527 bytes (54 words) - 20:19, 18 December 2019
  • {{FuncDescription|Sets the vehicle damage for a specific part/region of the vehicle. }} ...
    619 bytes (65 words) - 18:10, 28 May 2021
  • {{FuncDescription|Get the specified client's location.}} ...
    629 bytes (70 words) - 13:36, 23 November 2019
  • {{FuncDescription|Get the vehicle's light state.}} ...
    772 bytes (74 words) - 16:06, 27 May 2021
  • {{FuncDescription|Used to check if a script currently runs on the server.}} ...
    637 bytes (70 words) - 19:38, 14 December 2020
  • {{FuncDescription|Set the per-vehicle respawn parameters.}} ...
    707 bytes (60 words) - 16:14, 16 February 2020
  • {{FuncDescription|Returns the vehicle damage for a specific part/region of the vehicle.}} ...
    604 bytes (65 words) - 18:10, 28 May 2021
  • {{FuncDescription|Add (or send) a chat message to everyone on the server.}} ...
    674 bytes (69 words) - 18:39, 30 August 2020
  • {{FuncDescription|Retrieves a value from the result set as a string.}} ...
    692 bytes (90 words) - 13:52, 20 November 2019
  • {{FuncDescription|Used to check if a script currently runs on the client.}} ...
    637 bytes (70 words) - 19:39, 14 December 2020
  • {{FuncDescription|Get the specified door enter location of the vehicle. This is where the pla ...
    543 bytes (64 words) - 17:44, 27 August 2020
  • {{FuncDescription|Set the specified object's rotation.}} ...
    576 bytes (57 words) - 17:05, 13 December 2019
  • {{FuncDescription|Checks if stated Door is streamed in for the player}} ...
    553 bytes (63 words) - 09:44, 8 March 2020
  • {{FuncDescription|Gets the nearest door from the specified XYZ vector created earlier with [[ ...
    574 bytes (72 words) - 14:04, 1 January 2020
  • {{FuncDescription|Can be used to save/read a variable/value on the client. Useful for some se ...
    938 bytes (95 words) - 18:12, 21 January 2021
  • {{FuncDescription|Get the 64-bit Steam identifier of a player. Only works after [[OnPlayerSte ...
    697 bytes (69 words) - 19:03, 28 August 2020
  • {{FuncDescription|Checks if stated pickup is streamed in for the player}} ...
    571 bytes (63 words) - 09:54, 8 March 2020
  • {{FuncDescription|Retrieves a value from the result set as an floating point number.}} ...
    694 bytes (89 words) - 13:49, 20 November 2019
  • {{FuncDescription|Gets the local bounds of the object.}} ...
    1 KB (103 words) - 11:27, 2 November 2020
  • {{FuncDescription|Sets the location of this npc}} ...
    594 bytes (70 words) - 14:25, 26 June 2021
  • {{FuncDescription|Called when a new input in the console happened. ...
    727 bytes (78 words) - 09:43, 7 October 2020
  • {{FuncDescription|Returns a normalized vector (length 1) that is inside the specified cone.}} ...
    508 bytes (63 words) - 22:35, 29 September 2019
  • {{FuncDescription|Stops a package during runtime. If a client downloads files from it, the do ...
    765 bytes (78 words) - 22:15, 17 May 2021
  • {{FuncDescription|You can set the player's health in a range of 0 to 100 units.}} ...
    594 bytes (67 words) - 14:51, 26 June 2021
  • {{FuncDescription|This function culls triangles in a certain distance. Useful for the first p ...
    809 bytes (81 words) - 11:09, 2 September 2020
  • {{FuncDescription|This creates a new material with a simple color and assigns it to a materia ...
    998 bytes (79 words) - 20:39, 30 August 2020
  • {{FuncDescription|The event thats called when a NPC is streamed for a player.}} ...
    545 bytes (65 words) - 08:24, 16 January 2020
  • {{FuncDescription|Get the integer value from the query using the row index and column name.}} ...
    703 bytes (91 words) - 08:55, 2 September 2020
  • {{FuncDescription|Get the float value from the query using the row index and column name.}} ...
    703 bytes (91 words) - 08:55, 2 September 2020
  • {{FuncDescription|Enables a gizmo on an object. A gizmo can be used to move, rotate and scale ...
    1,023 bytes (85 words) - 10:30, 12 May 2020
  • {{FuncDescription|Called when a vehicle is no longer streamed for a player. The stream distan ...
    721 bytes (79 words) - 22:50, 15 January 2020
  • {{FuncDescription|Retrieves a value from the result set as a decimal number.}} ...
    686 bytes (88 words) - 08:11, 3 April 2021
  • {{FuncDescription|Event thats called when player receives damage.}} ...
    746 bytes (73 words) - 08:05, 16 January 2020
  • {{FuncDescription|Gets a property value for this entity.}} ...
    764 bytes (68 words) - 18:36, 30 August 2020
  • {{FuncDescription|Get the string value from the query using the row index and column name.}} ...
    701 bytes (91 words) - 08:56, 2 September 2020
  • {{FuncDescription|Set the sound to fade in.}} ...
    644 bytes (71 words) - 19:32, 31 December 2019
  • {{FuncDescription|Set the object to move to the specified coordinates.}} ...
    603 bytes (68 words) - 14:32, 26 June 2021
  • {{FuncDescription|Called when a player presses the key to start entering a vehicle. You can r ...
    612 bytes (73 words) - 08:42, 16 January 2020
  • {{FuncDescription|Returns the steering angle from 0.0 to ~45.0 (depending on vehicle)}} ...
    1 KB (96 words) - 15:17, 23 December 2020
  • {{FuncDescription|Make a NPC follow the vehicle.}} ...
    681 bytes (72 words) - 14:27, 26 June 2021
  • {{FuncDescription|Prepares a SQL statement with SQL-injection safe query.}} ...
    754 bytes (87 words) - 09:13, 2 September 2020
  • {{FuncDescription|Sets the draw scale for the DrawText function.}} ...
    746 bytes (66 words) - 09:54, 5 October 2020
  • {{FuncDescription|Gets a property value for this entity.}} ...
    821 bytes (72 words) - 14:48, 23 December 2020
  • {{FuncDescription|Gets the vehicle license plate text.}} ...
    726 bytes (73 words) - 15:10, 27 May 2021
  • {{FuncDescription|Sets the player's head size.}} ...
    722 bytes (73 words) - 14:51, 26 June 2021
  • {{FuncDescription|Calls when a player dies by any means possible. If the player wasn't killed ...
    810 bytes (99 words) - 22:46, 24 January 2020
  • {{FuncDescription|Gets a property value for this entity.}} ...
    811 bytes (72 words) - 21:34, 22 December 2020
  • {{FuncDescription|Set the specified sound's volume.}} ...
    658 bytes (69 words) - 18:04, 13 January 2020
  • {{FuncDescription|Get the player's movement speed.}} ...
    1 KB (83 words) - 20:11, 2 September 2020
  • {{FuncDescription|Called when a script error occurs. On the client side, this is only called ...
    778 bytes (87 words) - 09:54, 20 January 2020
  • {{FuncDescription|Create a delayed function just like a timer but only once. ([[DelayFor]])}} ...
    874 bytes (84 words) - 15:03, 31 August 2020
  • {{FuncDescription|Calls when a vehicle streams out of the streaming distance set in your [[se ...
    706 bytes (79 words) - 15:38, 2 August 2020
  • {{FuncDescription|Returns the specified player's weapon id, ammo, ammo in magazine in the spe ...
    638 bytes (62 words) - 14:49, 26 June 2021
  • {{FuncDescription|Called when a (local) player presses the key to switch the vehicle light on ...
    610 bytes (72 words) - 16:58, 8 March 2020
  • {{FuncDescription|This event is called when a player enters a vehicle.}} ...
    647 bytes (75 words) - 08:10, 16 January 2020
  • {{FuncDescription|Set's the size scaling of the pickup.}} ...
    551 bytes (62 words) - 18:20, 30 August 2020
  • {{FuncDescription|This function toggles the vehicle's lights.}} ...
    829 bytes (81 words) - 16:05, 27 May 2021
  • {{FuncDescription|Event thats called when a NPC is damaged.}} ...
    687 bytes (73 words) - 20:48, 16 December 2019
  • {{FuncDescription|Teleports a door to a specified location.}} ...
    604 bytes (68 words) - 10:15, 1 July 2021
  • {{FuncDescription|Sets the spawn location for where the player will spawn after dying. Use [[ ...
    705 bytes (75 words) - 15:14, 21 January 2020
  • {{FuncDescription|Gets a property value for this entity.}} ...
    841 bytes (86 words) - 14:02, 10 November 2021
  • {{FuncDescription|Checks if stated NPC is streamed in for the player}} ...
    641 bytes (77 words) - 17:17, 13 December 2019
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