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GetVehicleBoneNames

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GetVehicleBoneNames

Type: Function
Context: Client
Introduced: v1.0

Contents

  • 1 Description
  • 2 Syntax
    • 2.1 Parameters
    • 2.2 Return Value
  • 3 Example
  • 4 See also

Description

Gets a list of the vehicles bone names.

Syntax

GetVehicleBoneNames()

Parameters

  • This function has no parameters.

Return Value

  • Table containing all vehicles bone names.

Example

__EDIT_ME__

See also

  • SetVehiclePropertyValue
  • GetVehiclePropertyValue
  • GetVehicleCount
  • GetVehicleLicensePlate
  • IsValidVehicle
  • GetStreamedVehicles
  • GetVehicleBoneLocation
  • GetVehicleBoneNames
  • GetVehicleModel
  • GetVehicleLocation
  • GetVehicleRotation
  • GetVehicleVelocity
  • GetVehicleForwardVector
  • GetVehicleRightVector
  • GetVehicleUpVector
  • GetVehicleBoundingBox
  • GetVehicleEngineRPM
  • GetVehicleForwardSpeed
  • GetVehicleGear
  • GetVehicleWheelSurface
  • IsVehicleWheelInAir
  • IsVehicleInAir
  • GetVehicleWheelSteerAngle
  • IsVehicleHornActive
  • GetVehicleEngineState
  • GetVehicleLightState
  • GetVehicleHoodRatio
  • GetVehicleTrunkRatio
  • IsVehicleInWater
  • IsVehicleSeatOccupied
  • GetVehicleDoorLocation
  • GetVehicleHealth
Retrieved from "https://dev.playonset.com/index.php?title=GetVehicleBoneNames&oldid=4262"

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        • This page was last edited on 1 September 2020, at 20:44.
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