OnPlayerChat: Difference between revisions
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{{Info|Event|Server|1.0}} | {{Info|Event|Server & Client|1.0}} | ||
{{FuncDescription| | {{FuncDescription|The event that gets called when you type a message in the chat.}} | ||
{{FuncSyntax|OnPlayerChat}} | {{FuncSyntax|OnPlayerChat(player, text)}} | ||
{{FuncSyntaxClient|OnPlayerChat(text)}} | |||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|player|The player who is texting in chat.}} | |||
{{FuncParam|text|Text committed by the player.}} | |||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | |||
AddEvent("OnPlayerChat", function(playerid, text) | |||
local x, y, z = GetPlayerLocation(playerid) | |||
AddPlayerChatRange(x, y, 75.0, "<span color=\"#ffffffFF\">"..GetPlayerName(playerid).." says: "..text.."</>") | |||
return false | |||
end) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{ | {{PlayerEvents}} |
Latest revision as of 08:05, 16 January 2020
Description
The event that gets called when you type a message in the chat.
Syntax
OnPlayerChat(player, text)
Client Syntax
OnPlayerChat(text)
Parameters
- player
The player who is texting in chat. - text
Text committed by the player.
Example
AddEvent("OnPlayerChat", function(playerid, text)
local x, y, z = GetPlayerLocation(playerid)
AddPlayerChatRange(x, y, 75.0, "<span color=\"#ffffffFF\">"..GetPlayerName(playerid).." says: "..text.."</>")
return false
end)
See also
- OnPlayerServerAuth
- OnPlayerSteamAuth
- OnPlayerStreamIn
- OnPlayerStreamOut
- OnPlayerJoin
- OnPlayerQuit
- OnPlayerSpawn
- OnPlayerDeath
- OnPlayerWeaponShot
- OnPlayerDamage
- OnPlayerChat
- OnPlayerChatCommand
- OnPlayerInteractDoor
- OnPlayWeaponHitEffects
- OnPlayerSwitchCamera
- OnPlayerEnterWater
- OnPlayerLeaveWater
- OnPlayerCrouch
- OnPlayerEndCrouch
- OnPlayerEndFall
- OnPlayerFall
- OnPlayerTalking