OnPlayerServerAuth: Difference between revisions
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Created page with "{{Info|Event|Server|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|OnPlayerServerAuth}} {{FuncParameters}} == Example == __EDIT_ME__ {{RelatedFunctions}} {{ServerEvents}}" |
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{{Info|Event|Server|1.0}} | {{Info|Event|Server|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Server has authorized a client and allocated a player identifier to them. The player is now downloading packages from the server. Called after [[OnClientConnectionRequest]] but before [[OnPlayerJoin]].}} | ||
{{FuncSyntax|OnPlayerServerAuth}} | {{FuncSyntax|OnPlayerServerAuth(player)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|player|The player who was given authorization to connect.}} | |||
== Example == | == Example == | ||
__EDIT_ME__ | __EDIT_ME__ | ||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{ | {{PlayerServerEvents}} |
Latest revision as of 07:49, 16 January 2020
Description
Server has authorized a client and allocated a player identifier to them. The player is now downloading packages from the server. Called after OnClientConnectionRequest but before OnPlayerJoin.
Syntax
OnPlayerServerAuth(player)
Parameters
- player
The player who was given authorization to connect.
Example
__EDIT_ME__