Template:ServerEvents: Difference between revisions

From Onset Developer Wiki
28days (talk | contribs)
No edit summary
No edit summary
 
(13 intermediate revisions by 3 users not shown)
Line 1: Line 1:
*[[OnPlayerPickupHit]]
== Player ==
*[[OnPlayerStreamIn]]
{{PlayerServerEvents}}
*[[OnPlayerStreamOut]]
== Vehicle ==
*[[OnPlayerJoin]]
{{VehicleServerEvents}}
*[[OnPlayerQuit]]
== Game ==
*[[OnPlayerSpawn]]
{{GameServerEvents}}
*[[OnPlayerDeath]]
== Package ==
*[[OnPlayerWeaponShot]]
{{PackageServerEvents}}
*[[OnPlayerDamage]]
== NPC ==
*[[OnPlayerChat]]
{{NPCServerEvents}}
*[[OnPlayerChatCommand]]
== Object ==
*[[OnPlayerInteractDoor]]
{{ObjectServerEvents}}
*[[OnPlayerEnterVehicle]]
== Pickup ==
*[[OnPlayerLeaveVehicle]]
{{PickupServerEvents}}
*[[OnPlayerStateChange]]
== Text3D ==
*[[OnVehicleRespawn]]
{{Text3DServerEvents}}
*[[OnVehicleStreamIn]]
== Door ==
*[[OnVehicleStreamOut]]
{{DoorServerEvents}}
*[[OnGameTick]]
*[[OnClientConnectionRequest]]
*[[OnPlayerServerAuth]]
*[[OnPlayerSteamAuth]]
*[[OnPlayerDownloadFile]]
*[[OnPackageStart]]
*[[OnPackageStop]]
*[[OnNPCReachTarget]]
*[[OnNPCDamage]]
*[[OnNPCSpawn]]
*[[OnNPCDeath]]
*[[OnNPCStreamIn]]
*[[OnNPCStreamOut]]

Latest revision as of 20:49, 31 August 2020