Template:ServerEvents: Difference between revisions

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== Pickup ==
*[[OnPlayerPickupHit]]
== Player ==
== Player ==
*[[OnPlayerServerAuth]]
{{PlayerServerEvents}}
*[[OnPlayerSteamAuth]]
*[[OnPlayerStreamIn]]
*[[OnPlayerStreamOut]]
*[[OnPlayerJoin]]
*[[OnPlayerQuit]]
*[[OnPlayerSpawn]]
*[[OnPlayerDeath]]
*[[OnPlayerWeaponShot]]
*[[OnPlayWeaponHitEffects]]
*[[OnPlayerDamage]]
*[[OnPlayerChat]]
*[[OnPlayerChatCommand]]
*[[OnPlayerInteractDoor]]
== Vehicle ==
== Vehicle ==
*[[OnPlayerEnterVehicle]]
{{VehicleServerEvents}}
*[[OnPlayerLeaveVehicle]]
*[[OnPlayerStateChange]]
*[[OnVehicleRespawn]]
*[[OnVehicleStreamIn]]
*[[OnVehicleStreamOut]]
== Game ==
== Game ==
*[[OnGameTick]]
{{GameServerEvents}}
*[[OnClientConnectionRequest]]
== Package ==
== Package ==
*[[OnPackageStart]]
{{PackageServerEvents}}
*[[OnPackageStop]]
== NPC ==
== NPC ==
*[[OnNPCReachTarget]]
{{NPCServerEvents}}
*[[OnNPCDamage]]
== Object ==
*[[OnNPCSpawn]]
{{ObjectServerEvents}}
*[[OnNPCDeath]]
== Pickup ==
*[[OnNPCStreamIn]]
{{PickupServerEvents}}
*[[OnNPCStreamOut]]
== Text3D ==
== Files ==
{{Text3DServerEvents}}
*[[OnPlayerDownloadFile]]
== Door ==
{{DoorServerEvents}}

Latest revision as of 20:49, 31 August 2020