Template:ServerEvents: Difference between revisions
From Onset Developer Wiki
Brought back the fixed formatting (repairing the server events template being used everywhere, switching to proper tags) |
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== NPC == | == NPC == | ||
{{NPCServerEvents}} | {{NPCServerEvents}} | ||
== Object == | |||
{{ObjectServerEvents}} | |||
== Pickup == | |||
{{PickupServerEvents}} | |||
== Text3D == | |||
{{Text3DServerEvents}} | |||
== Door == | |||
{{DoorServerEvents}} |
Latest revision as of 20:49, 31 August 2020
Player
- OnPlayerServerAuth
- OnPlayerSteamAuth
- OnPlayerDownloadFile
- OnPlayerStreamIn
- OnPlayerStreamOut
- OnPlayerPickupHit
- OnPlayerJoin
- OnPlayerQuit
- OnPlayerSpawn
- OnPlayerDeath
- OnPlayerWeaponShot
- OnPlayerDamage
- OnPlayerChat
- OnPlayerChatCommand
- OnPlayerInteractDoor
- OnPlayerChangeDimension
Vehicle
- OnPlayerEnterVehicle
- OnPlayerLeaveVehicle
- OnPlayerStateChange
- OnVehicleRespawn
- OnVehicleStreamIn
- OnVehicleStreamOut
- OnVehicleDamage
- OnVehicleChangeDimension
- OnVehicleCreated
- OnVehicleDestroyed
Game
Package
NPC
- OnNPCReachTarget
- OnNPCDamage
- OnNPCSpawn
- OnNPCDeath
- OnNPCStreamIn
- OnNPCStreamOut
- OnNPCChangeDimension
- OnNPCCreated
- OnNPCDestroyed
Object
- OnObjectStopMoving
- OnObjectChangeDimension
- OnObjectCreated
- OnObjectDestroyed
- OnObjectStreamIn
- OnObjectStreamOut