OnPlayerSpawn: Difference between revisions

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Created page with "<syntaxhighlight lang="Lua"> function OnPlayerSpawn(player) end AddEvent("OnPlayerSpawn", OnPlayerSpawn) </syntaxhighlight>"
 
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{{Info|Event|Server|1.0}}
{{FuncDescription|Called when a player spawns. This usually happens after they died. Use [[SetPlayerRespawnTime]] to control how long it takes before they respawn.}}
{{FuncSyntax|OnPlayerSpawn(player)}}
{{FuncParameters}}
{{FuncParam|player|The player who has spawned.}}
== Example ==
<syntaxhighlight lang="Lua">
<syntaxhighlight lang="Lua">
function OnPlayerSpawn(player)
function OnPlayerSpawn(player)
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AddEvent("OnPlayerSpawn", OnPlayerSpawn)
AddEvent("OnPlayerSpawn", OnPlayerSpawn)
</syntaxhighlight>
</syntaxhighlight>
{{RelatedFunctions}}
{{ServerEvents}}

Revision as of 19:24, 22 March 2019

OnPlayerSpawn

Type: Event
Context: Server
Introduced: v1.0

Description

Called when a player spawns. This usually happens after they died. Use SetPlayerRespawnTime to control how long it takes before they respawn.

Syntax

OnPlayerSpawn(player)

Parameters

  • player
    The player who has spawned.

Example

function OnPlayerSpawn(player)

end
AddEvent("OnPlayerSpawn", OnPlayerSpawn)

See also

Player

Vehicle

Game

Package

NPC

Object

Pickup

Text3D

Door