OnPlayerStreamOut: Difference between revisions
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{{FuncSyntax|OnPlayerStreamOut(player, otherplayer)}} | {{FuncSyntax|OnPlayerStreamOut(player, otherplayer)}} | ||
{{FuncSyntaxClient|OnPlayerStreamOut(player)}} | |||
{{FuncParameters}} | {{FuncParameters}} |
Revision as of 10:11, 23 March 2019
Description
__EDIT_ME__
Syntax
OnPlayerStreamOut(player, otherplayer)
Client Syntax
OnPlayerStreamOut(player)
Parameters
- player
The player for the other player is streamed out. - otherplayer
The player that streams out for player.
Example
__EDIT_ME__
See also
Player
- OnPlayerServerAuth
- OnPlayerSteamAuth
- OnPlayerDownloadFile
- OnPlayerStreamIn
- OnPlayerStreamOut
- OnPlayerPickupHit
- OnPlayerJoin
- OnPlayerQuit
- OnPlayerSpawn
- OnPlayerDeath
- OnPlayerWeaponShot
- OnPlayerDamage
- OnPlayerChat
- OnPlayerChatCommand
- OnPlayerInteractDoor
- OnPlayerChangeDimension
Vehicle
- OnPlayerEnterVehicle
- OnPlayerLeaveVehicle
- OnPlayerStateChange
- OnVehicleRespawn
- OnVehicleStreamIn
- OnVehicleStreamOut
- OnVehicleDamage
- OnVehicleChangeDimension
- OnVehicleCreated
- OnVehicleDestroyed
Game
Package
NPC
- OnNPCReachTarget
- OnNPCDamage
- OnNPCSpawn
- OnNPCDeath
- OnNPCStreamIn
- OnNPCStreamOut
- OnNPCChangeDimension
- OnNPCCreated
- OnNPCDestroyed
Object
- OnObjectStopMoving
- OnObjectChangeDimension
- OnObjectCreated
- OnObjectDestroyed
- OnObjectStreamIn
- OnObjectStreamOut