OnPlayerDeath

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Revision as of 08:03, 16 January 2020 by Chloe (talk | contribs)
OnPlayerDeath

Type: Event
Context: Server & Client
Introduced: v1.0

Description

Calls when a player dies by any means possible. If the player wasn't killed by another player, instigator will be the same as the player.

Syntax

OnPlayerDeath(player, instigator)

Parameters

  • player
    The player that has died.
  • instigator
    The player who is responsible for the death.

Example

__EDIT_ME__

See also