OnPlayerServerAuth
From Onset Developer Wiki
Description
Server has authorized a client and allocated a player identifier to them. The player is now downloading packages from the server. Called after OnClientConnectionRequest but before OnPlayerJoin.
Syntax
OnPlayerServerAuth(player)
Parameters
- player
The player who was given authorization to connect.
Example
__EDIT_ME__
See also
Player
- OnPlayerServerAuth
- OnPlayerSteamAuth
- OnPlayerDownloadFile
- OnPlayerStreamIn
- OnPlayerStreamOut
- OnPlayerPickupHit
- OnPlayerJoin
- OnPlayerQuit
- OnPlayerSpawn
- OnPlayerDeath
- OnPlayerWeaponShot
- OnPlayerDamage
- OnPlayerChat
- OnPlayerChatCommand
- OnPlayerInteractDoor
- OnPlayerChangeDimension
Vehicle
- OnPlayerEnterVehicle
- OnPlayerLeaveVehicle
- OnPlayerStateChange
- OnVehicleRespawn
- OnVehicleStreamIn
- OnVehicleStreamOut
- OnVehicleDamage
- OnVehicleChangeDimension
- OnVehicleCreated
- OnVehicleDestroyed
Game
Package
NPC
- OnNPCReachTarget
- OnNPCDamage
- OnNPCSpawn
- OnNPCDeath
- OnNPCStreamIn
- OnNPCStreamOut
- OnNPCChangeDimension
- OnNPCCreated
- OnNPCDestroyed
Object
- OnObjectStopMoving
- OnObjectChangeDimension
- OnObjectCreated
- OnObjectDestroyed
- OnObjectStreamIn
- OnObjectStreamOut