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<h4><b> | <h4><b>Debugging</b></h4> | ||
<p> | <p>Debugging your Onset scripts and user interfaces.</p> | ||
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<h4><b>Apartments</b></h4> | |||
<p>Spawn a premade apartment interior.</p> | |||
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* [[Limitations]] | * [[Limitations]] | ||
* [[OnsetDocker|Onset with Docker]] | * [[OnsetDocker|Onset with Docker]] | ||
* [[Getting_Started_with_CSharp_(Server-Side)|Getting Started with C#]] | |||
===Plugins and Database=== | ===Plugins and Database=== | ||
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<h4><b>MariaDB Functions</b></h4> | <h4><b>MariaDB Functions</b></h4> | ||
<p>How use databases in Lua.</p> | <p>How use databases in Lua.</p> | ||
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<a href="https://playonset.com/monetization"> | |||
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<h4><b>Monetization</b></h4> | |||
<p>Monetizing your server using Tebex service.</p> | |||
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Latest revision as of 21:10, 23 December 2021
Getting started
Lua Functions and Events
Game models and more
Constants
- Hit type
- Player State types
- Input mode
- Edit modes
- Web Visibility
- Attach type
- Floor types
- Movement Modes
Other
- Client parameters and folders
- Useful Lua helper functions
- UnrealLua
- Debugging, crash handling and client console
- Custom Discord client id
- Serverside HTTP client
- Gamemodes, Packages, Scripts and Libraries for Onset
- Limitations
- Onset with Docker
- Getting Started with C#
Plugins and Database