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From Onset Developer Wiki
- AddClientScript
- AddCommand
- AddEvent
- AddFile
- AddFunctionExport
- AddPlayerChat
- AddPlayerChatAll
- AddPlayerChatRange
- AddPostProcessMaterial
- AddRemoteEvent
- AddServerScript
- AddSharedScript
- AddWebUIWhitelist
- AnimationList
- Apartment Interior
- AttachPlayerParachute
- AttachType
- AttachVehicleNitro
- Base64Decode
- Base64Encode
- BroadcastRemoteEvent
- CallEvent
- CallRemoteEvent
- CancelAimImmediately
- ClientParameters
- Clothing
- ClothingExample
- ClothingPresets
- ConnectToServer
- CopyToClipboard
- CreateCountTimer
- CreateDoor
- CreateExplosion
- CreateFireworks
- CreateNPC
- CreateObject
- CreatePickup
- CreateRemoteWebUI
- CreateRemoteWebUI3D
- CreateSky
- CreateSound
- CreateSound3D
- CreateText3D
- CreateTextBox
- CreateTimer
- CreateVehicle
- CreateWaypoint
- CreateWebUI
- CreateWebUI3D
- Custom Connect Screen
- Custom Maps
- DamageType
- Debugging
- DedicatedServer
- Delay
- DelayFor
- DeprojectMouseLocationToWorld
- DestroyDoor
- DestroyNPC
- DestroyObject
- DestroyPickup
- DestroySound
- DestroyText3D
- DestroyTextBox
- DestroyTimer
- DestroyVehicle
- DestroyWaypoint
- DestroyWebUI
- DoesPakExist
- Doors
- DrawBox
- DrawCircle3D
- DrawLine
- DrawLine3D
- DrawMaterial
- DrawPoint3D
- DrawRect
- DrawText
- DrawTexture
- DrawTextureEx
- EditModes
- EnableFirstPersonCamera
- EnableObjectHitEvents
- EnableObjectStreamEvents
- EnableVehicleBackfire
- Enabling Attached Object Collision
- EquipPlayerWeaponSlot
- ExecuteWebJS
- FlashInTaskbar
- FloorTypes
- GetAllDoors
- GetAllFilesInPak
- GetAllNPC
- GetAllObjects
- GetAllPackages
- GetAllPickups
- GetAllPlayers
- GetAllPlayersInBox
- GetAllPlayersInSphere
- GetAllSounds
- GetAllText3D
- GetAllTimers
- GetAllVehicles
- GetAllWaypoints
- GetAllWebUI
- GetCameraFoV
- GetCameraForwardVector
- GetCameraLocation
- GetCameraRightVector
- GetCameraRotation
- GetCameraUpVector
- GetCameraViewDistance
- GetChatLocation
- GetCloudDensity
- GetCloudSpeed
- GetDeltaSeconds
- GetDirectoriesInDirectory
- GetDistance2D
- GetDistance3D
- GetDistanceSquared3D
- GetDoorActor
- GetDoorCount
- GetDoorDimension
- GetDoorLocation
- GetDoorModel
- GetDoorPropertyValue
- GetFilesInDirectory
- GetGameLanguage
- GetGameVersion
- GetGameVersionString
- GetHeightFogDensity
- GetInputAxisValue
- GetInputMode
- GetMaxPlayers
- GetMoonRadius
- GetMouseHitEntity
- GetMouseHitLocation
- GetMouseInputDelta
- GetMouseLocation
- GetNPCActor
- GetNPCBoneLocation
- GetNPCBoneNames
- GetNPCCount
- GetNPCDimension
- GetNPCHeading
- GetNPCHealth
- GetNPCLocation
- GetNPCPropertyValue
- GetNPCSkeletalMeshComponent
- GetNearestDoor
- GetNearestPlayer2D
- GetNearestVehicle
- GetNetworkStats
- GetObjectActor
- GetObjectAttachmentInfo
- GetObjectBoundingBox
- GetObjectCount
- GetObjectDimension
- GetObjectLocation
- GetObjectMass
- GetObjectModel
- GetObjectModelCount
- GetObjectModelGroup
- GetObjectModelName
- GetObjectPropertyValue
- GetObjectRotation
- GetObjectScale
- GetObjectSize
- GetObjectStaticMeshComponent
- GetPackageFiles
- GetPackageName
- GetPickupActor
- GetPickupCount
- GetPickupDimension
- GetPickupLocation
- GetPickupPropertyValue
- GetPickupScale
- GetPickupStaticMeshComponent
- GetPing
- GetPlayerActor
- GetPlayerArmor
- GetPlayerBoneLocation
- GetPlayerBoneNames
- GetPlayerBySteamId
- GetPlayerCount
- GetPlayerDimension
- GetPlayerEquippedWeapon
- GetPlayerEquippedWeaponSlot
- GetPlayerFOV
- GetPlayerForwardVector
- GetPlayerFromPartialName
- GetPlayerGUID
- GetPlayerGameVersion
- GetPlayerHeadSize
- GetPlayerHeading
- GetPlayerHealth
- GetPlayerIP
- GetPlayerId
- GetPlayerJumpZVelocity
- GetPlayerLocale
- GetPlayerLocation
- GetPlayerMovementMode
- GetPlayerMovementSpeed
- GetPlayerName
- GetPlayerNetworkStats
- GetPlayerPing
- GetPlayerPropertyValue
- GetPlayerRespawnTime
- GetPlayerRightVector
- GetPlayerRotationRate
- GetPlayerSkeletalMeshComponent
- GetPlayerState
- GetPlayerSteamId
- GetPlayerUpVector
- GetPlayerVehicle
- GetPlayerVehicleSeat
- GetPlayerWeapon
- GetPlayerWeaponMuzzleLocation
- GetPlayersInRange2D
- GetPlayersInRange3D
- GetScreenSize
- GetServerIP
- GetServerName
- GetServerPath
- GetServerPort
- GetServerTickRate
- GetSkySaturation
- GetSound3DLocation
- GetSoundCount
- GetSoundPitch
- GetSoundVolume
- GetStorageValue
- GetStreamedDoors
- GetStreamedNPC
- GetStreamedObjects
- GetStreamedPickups
- GetStreamedPlayers
- GetStreamedPlayersForPlayer
- GetStreamedText3D
- GetStreamedVehicles
- GetStreamedVehiclesForPlayer
- GetSunRadius
- GetTerrainHeight
- GetText3DActor
- GetText3DCount
- GetText3DDimension
- GetText3DLocation
- GetText3DPropertyValue
- GetText3DText
- GetTextSize
- GetTickCount
- GetTime
- GetTimeSeconds
- GetTimerCount
- GetTimerRemainingTime
- GetVehicleActor
- GetVehicleBoneLocation
- GetVehicleBoneNames
- GetVehicleBoundingBox
- GetVehicleColor
- GetVehicleCount
- GetVehicleDamage
- GetVehicleDimension
- GetVehicleDoorLocation
- GetVehicleDriver
- GetVehicleEngineRPM
- GetVehicleEngineState
- GetVehicleForwardSpeed
- GetVehicleForwardVector
- GetVehicleGear
- GetVehicleHeading
- GetVehicleHealth
- GetVehicleHoodRatio
- GetVehicleLicensePlate
- GetVehicleLightState
- GetVehicleLocation
- GetVehicleModel
- GetVehicleModelName
- GetVehicleNumberOfSeats
- GetVehiclePassenger
- GetVehiclePropertyValue
- GetVehicleRightVector
- GetVehicleRotation
- GetVehicleSkeletalMeshComponent
- GetVehicleTrunkRatio
- GetVehicleUpVector
- GetVehicleVelocity
- GetVehicleWheelSteerAngle
- GetVehicleWheelSurface
- GetWaypointLocation
- GetWeaponType
- GetWebUICount
- GetWebVisibility
- Getting Started with CSharp (Server-Side)
- HexToRGBA
- HexToRGBAFloat
- HitType
- Import3DModel
- ImportPackage
- ImportPlayerMesh
- InputModes
- InvokeDamageFX
- IsAltPressed
- IsChatFocus
- IsClient
- IsCmdPressed
- IsCtrlPressed
- IsDoorInteractable
- IsDoorOpen
- IsDoorStreamedIn
- IsFirstPersonCamera
- IsFloatNearlyZero
- IsGameDevMode
- IsGameWindowFocused
- IsHoodVehicle
- IsInputKeyDown
- IsMouseCursorEnabled
- IsNPCStreamedIn
- IsObjectAttached
- IsObjectMoving
- IsObjectStreamedIn
- IsPackageStarted
- IsPickupStreamedIn
- IsPlayerAiming
- IsPlayerDead
- IsPlayerInMainMenu
- IsPlayerInVehicle
- IsPlayerPlayingAnimation
- IsPlayerReloading
- IsPlayerStreamedIn
- IsPlayerTalking
- IsPlayerVoiceChannel
- IsPlayerVoiceEnabled
- IsServer
- IsShiftPressed
- IsText3DStreamedIn
- IsTrunkVehicle
- IsValidDoor
- IsValidNPC
- IsValidObject
- IsValidPickup
- IsValidPlayer
- IsValidSound
- IsValidText3D
- IsValidTimer